gang Level 1 of the Dungeon [Shop] Perph's Distillery a potion of brilliance (unknown) (44 gold) a potion of brilliance (unknown) (44 gold) a potion of ambrosia (88 gold) a potion of curing (unknown) (33 gold) a potion of curing (unknown) (33 gold) a potion of curing (unknown) (33 gold) 2 potions of attraction (66 gold) a potion of haste (unknown) (110 gold) [Shop] Ubbur's Jewellery Shoppe a +4 ring of protection (unknown) (468 gold) a +6 ring of dexterity (unknown) (468 gold) a +4 ring of slaying (unknown) (468 gold) an amulet of chemistry (unknown) (390 gold) a +4 ring of slaying (unknown) (468 gold) an amulet of reflection (unknown) (390 gold) a ring of see invisible (195 gold) an amulet of guardian spirit (unknown) (390 gold) [Shop] Veogid's Antique Armour Shop a +0 helmet (108 gold) a +0 pair of gloves of parrying (276 gold) a +0 leather armour (48 gold) the +12 Forgewarden's cuirass {Resonance, Apostate rF++ Forge} (2594 gold) Apostate: Equipping it will reduce your piety. While worn, you gain piety at three quarters of the normal rate. rF++: It greatly protects you from fire. Forge: It increases the power of your Forgecraft spells. It cannot be enchanted further. a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 cloak (108 gold) a +0 chain mail (144 gold) (3, -5, D:1) a +0 short sword (10, 8, D:1) a +0 spear (11, -2, D:1) a quokka corpse (skeletalised by now) (12, 2, D:1) a +0 dagger a goblin skeleton (17, -22, D:1) a +0 flail (34, -11, D:1) a +0 club a kobold skeleton (34, 3, D:1) a +0 mace (38, 4, D:1) a +0 club (41, -7, D:1) a bat skeleton (48, -10, D:1) a hobgoblin skeleton (49, -20, D:1) a +0 whip a gnoll corpse (skeletalised by now) (49, -18, D:1) a rat corpse (skeletalised by now) (50, -27, D:1) a +0 ring mail (51, -21, D:1) a +0 robe Level 2 of the Dungeon (3, -5, D:2) a rat corpse (skeletalised by now) (5, -5, D:2) a +2 short sword of speed (6, 37, D:2) a parchment of Mephitic Cloud (7, 37, D:2) a hobgoblin corpse (20, -2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) the +6 short sword of the Bespelled God {pain, Fly rN+ Str-2 Dex+3} Fly: It grants you flight. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). It can be maximally enchanted to +9. (unseen) (15, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 2 scrolls of noise (3, 0, D:4) a jackal corpse (3, 1, D:4) a jackal corpse (6, -1, D:4) a parchment of Maxwell's Portable Piledriver (8, 2, D:4) a scroll of enchant armour