gang Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (7, -14, D:1) a bat corpse (skeletalised by now) (7, -11, D:1) a +0 dagger a +0 whip a goblin corpse (skeletalised by now) (7, 2, D:1) 2 flux baubles (8, 19, D:1) a +0 dagger a goblin skeleton (11, -8, D:1) a hobgoblin corpse (skeletalised by now) (16, 37, D:1) a bat corpse (skeletalised by now) (17, -17, D:1) a bat corpse (skeletalised by now) (20, -16, D:1) a ball python corpse (skeletalised by now) (26, 10, D:1) a +0 short sword (28, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 3, D:1) a hobgoblin corpse (skeletalised by now) (39, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (13, 20, D:2) a +0 club (17, 23, D:2) a +0 trident (22, -3, D:2) a rat corpse (30, 18, D:2) a frilled lizard corpse (skeletalised by now) (32, -6, D:2) a rat corpse (32, 18, D:2) a +0 leather armour a hobgoblin corpse (skeletalised by now) (47, 4, D:2) the felid skeleton of Natasha (47, 5, D:2) a hobgoblin skeleton (47, 6, D:2) the felid corpse of Natasha (skeletalised by now) (48, 4, D:2) a bat skeleton (52, 11, D:2) a +0 club