gang Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, 6, D:1) a +0 club (6, -44, D:1) a +0 long sword (9, 6, D:1) a +0 short sword (14, -35, D:1) a hobgoblin skeleton (16, -14, D:1) a ball python skeleton (18, -4, D:1) a rat skeleton (18, 15, D:1) a +0 dagger (19, -6, D:1) a +0 dagger (26, -19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -43, D:1) a +0 leather armour (28, -22, D:1) a +0 short sword (32, -41, D:1) a +0 mace (35, -6, D:1) a +0 club (49, 0, D:1) a +0 dagger (55, -8, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (10, -18, D:2) an adder corpse (skeletalised by now) (13, -22, D:2) a rat corpse (skeletalised by now) (21, -26, D:2) a +0 hand axe (38, -20, D:2) a +0 trident