gang Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 33, D:1) a frilled lizard corpse (skeletalised by now) (6, -17, D:1) a +0 dagger a goblin skeleton (12, -4, D:1) a +0 leather armour (13, -7, D:1) a +0 club (13, 33, D:1) a quokka corpse (skeletalised by now) (20, 0, D:1) a bat corpse (skeletalised by now) (22, -6, D:1) a +0 club a kobold skeleton (30, 27, D:1) a +0 dagger of speed a jackal corpse (skeletalised by now) (33, 5, D:1) a +0 ring mail (35, -11, D:1) a bat skeleton (35, 22, D:1) a +0 club (39, -2, D:1) a quokka skeleton (40, -2, D:1) a frilled lizard skeleton (40, 5, D:1) a +0 club a goblin skeleton (40, 6, D:1) a jackal skeleton (44, 17, D:1) a +0 club (53, 27, D:1) a quokka skeleton (63, 33, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (4, -19, D:2) a +0 hand axe (6, 1, D:2) a staff of air (unseen) (7, -5, D:2) 10 gold pieces (14, -21, D:2) a +0 dagger a goblin corpse (20, -23, D:2) a +0 scale mail (22, -11, D:2) a quokka corpse Level 3 of the Dungeon (1, 0, D:3) a +0 whip a gnoll corpse (1, 1, D:3) a rat corpse