gang Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, 10, D:1) a rat corpse (skeletalised by now) (9, 1, D:1) a rat corpse (skeletalised by now) (10, 3, D:1) a hobgoblin corpse (skeletalised by now) (11, 1, D:1) a rat corpse (skeletalised by now) (14, 5, D:1) a +0 dagger (18, 27, D:1) a rat corpse (skeletalised by now) (20, 2, D:1) a +0 club (20, 28, D:1) a +0 war axe (21, 4, D:1) a +0 leather armour (25, 11, D:1) a hobgoblin skeleton (30, 16, D:1) a bat skeleton (32, 3, D:1) a +0 club (34, 22, D:1) a bat corpse (skeletalised by now) (34, 29, D:1) a +0 long sword (36, 33, D:1) a +0 dagger (38, -5, D:1) a gnoll skeleton (38, -4, D:1) a minotaur skeleton (38, -3, D:1) a centaur skeleton (39, -5, D:1) a kobold skeleton (39, -3, D:1) a dwarf skeleton (40, -5, D:1) a merfolk skeleton (40, -4, D:1) an oni skeleton (40, -3, D:1) a merfolk skeleton (40, 2, D:1) a +0 whip (40, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (10, -14, D:2) a +0 sling (19, -27, D:2) a +0 dagger a kobold corpse (20, -17, D:2) a +0 dagger a goblin corpse (20, -14, D:2) a +0 dagger (22, -18, D:2) 3 gold pieces (24, -29, D:2) 14 gold pieces (24, -27, D:2) a +6 ring of intelligence (26, -28, D:2) a +0 dagger a kobold corpse (32, -24, D:2) a scroll of identify