gang Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 4, D:1) a rat corpse (skeletalised by now) (6, 14, D:1) a +0 spear (9, 4, D:1) a +0 club (13, 18, D:1) a rat skeleton (17, 7, D:1) a ball python skeleton (19, 12, D:1) a frilled lizard corpse (skeletalised by now) (20, 49, D:1) a ball python corpse (skeletalised by now) (23, 13, D:1) a bat corpse (skeletalised by now) (31, 23, D:1) a +0 dagger (31, 40, D:1) a quokka skeleton (31, 41, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (32, 3, D:1) a rat skeleton (32, 28, D:1) a +0 club a goblin skeleton (33, 6, D:1) a bat skeleton (33, 11, D:1) a +0 dagger a goblin skeleton (33, 30, D:1) a +0 short sword (35, 26, D:1) a +0 club a goblin skeleton (35, 28, D:1) a +0 athame (37, 11, D:1) a jackal skeleton (39, 15, D:1) a +0 whip (39, 38, D:1) a +0 mace (50, 22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (7, 14, D:2) a riddle talisman (8, -12, D:2) the +2 sling of Adymal {freeze, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (8, 7, D:2) a hobgoblin skeleton (13, -10, D:2) a +0 cloak of air (unseen) (14, -1, D:2) a +0 robe (16, 35, D:2) a +0 mace (16, 37, D:2) a +0 hand axe (26, 26, D:2) a hobgoblin skeleton (32, 4, D:2) a +0 sling of flaming a +0 dagger a goblin corpse (skeletalised by now) (32, 19, D:2) a +0 scale mail (45, 4, D:2) a +0 ring mail (47, -2, D:2) a quokka skeleton (47, -1, D:2) a hobgoblin skeleton (47, 25, D:2) an adder corpse (skeletalised by now) (55, 25, D:2) a +0 flail (57, 18, D:2) a +0 robe Level 3 of the Dungeon (14, 5, D:3) a +0 club (17, 5, D:3) a +0 hand axe (21, -10, D:3) a +0 ring mail (25, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (26, 0, D:3) a +0 robe Level 4 of the Dungeon (7, -11, D:4) a +0 short sword (11, -18, D:4) a +0 scale mail (14, -12, D:4) a +0 flail an orc corpse Level 5 of the Dungeon (0, 0, D:5) a parchment of Call Imp