gang Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -33, D:1) a +2 chain mail of fire resistance (7, -9, D:1) a +0 whip (9, -27, D:1) a ball python corpse (skeletalised by now) (16, -7, D:1) a ball python skeleton (22, -27, D:1) a +0 club a +0 club (22, -13, D:1) a bat skeleton (32, 21, D:1) a hobgoblin skeleton (33, -11, D:1) a +0 whip a gnoll skeleton (35, -37, D:1) a bat skeleton (36, -11, D:1) a quokka skeleton (42, 1, D:1) a bat skeleton (44, -4, D:1) a +0 robe (46, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -7, D:1) a hobgoblin corpse (skeletalised by now) (49, -13, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kigappe's Weapon Emporium the +3 dagger of Sadizux {drain, rF+ rCorr Str+3} (534 gold) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. 4 boomerangs (96 gold) the +2 battleaxe of Fidi {heavy, rC+ Int+3} (579 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 sling (18 gold) a +0 rapier (66 gold) 6 boomerangs (144 gold) 6 boomerangs (144 gold) a +0 sling (18 gold) a +3 war axe of freezing (279 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (1, 27, D:2) a +0 mace (22, 14, D:2) a +0 sling (29, 53, D:2) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (30, 35, D:2) a ball python skeleton (31, 61, D:2) a +0 ring mail (33, 5, D:2) an adder corpse (skeletalised by now) (35, 11, D:2) a +0 club (36, 5, D:2) a quokka corpse (skeletalised by now) (37, 23, D:2) a ball python skeleton (53, 7, D:2) a quokka skeleton a rat skeleton (53, 46, D:2) a frilled lizard corpse (skeletalised by now) (57, 44, D:2) a hobgoblin corpse (skeletalised by now) (62, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (5, 16, D:3) an adder corpse (skeletalised by now) (21, -17, D:3) a +0 short sword an orc skeleton (21, 17, D:3) a scroll of poison (28, -19, D:3) 17 gold pieces (28, -18, D:3) 9 gold pieces (28, -17, D:3) a scroll of immolation (29, -19, D:3) 12 gold pieces (29, -18, D:3) 5 poisoned darts (29, -17, D:3) 7 gold pieces (30, -19, D:3) a scroll of identify (30, -18, D:3) a +0 dagger (30, -17, D:3) a +0 war axe (31, -21, D:3) a +0 whip (33, -14, D:3) 13 gold pieces (38, 7, D:3) a bat skeleton (39, 19, D:3) a +0 club a goblin skeleton (59, 13, D:3) a +0 pair of boots (65, -1, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (3, 0, D:4) a +0 leather armour (15, 16, D:4) a +0 leather armour a +0 hand axe an orc skeleton (16, 14, D:4) a +0 ring mail a +0 dagger (17, 4, D:4) an iguana skeleton (17, 11, D:4) a +1 dagger of venom a +0 robe an iguana skeleton (24, -20, D:4) a hound skeleton (30, -21, D:4) a ball python corpse (skeletalised by now) (37, -21, D:4) a quokka corpse (skeletalised by now) (45, 16, D:4) a +0 hand axe Level 5 of the Dungeon (18, 21, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (19, 20, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (24, -26, D:5) the +7 plate armour "Lesul" {Will++ Dex-2} Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (26, -13, D:5) an adder corpse (skeletalised by now) (26, -2, D:5) a +0 giant club (31, -2, D:5) a hound skeleton (44, 1, D:5) a +0 ring mail the Ecumenical Temple