ASSERT(crawl_state.need_save) in 'travel.cc' at line 1423 failed. (Pathfind with mode -1 without a game?) Version: Dungeon Crawl Stone Soup 0.35-a0-1091-g489da788aa Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16936208608058146661, deterministic pregen: 1 Command line: /usr/games/crawl-git-489da788aa -name gang -rc /dgldir/rcfiles/crawl-git/gang.rc -macro /dgldir/rcfiles/crawl-git/gang.macro -morgue /dgldir/morgue/gang/ -webtiles-socket /crawl-master/webserver/sockets/gang:2026-09-28.13:54:52.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 46 stack frames. /usr/games/crawl-git-489da788aa(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5f83545f3f1f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-489da788aa(_Z13do_crash_dumpv+0x43a) [0x5f835460217a]: do_crash_dump() /usr/games/crawl-git-489da788aa(_Z20crash_signal_handleri+0x1fa) [0x5f83545f441a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x775c2c9c2330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x775c2ca1bb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x775c2c9c227e]: /usr/games/crawl-git-489da788aa(+0x55554d) [0x5f835460154d]: /usr/games/crawl-git-489da788aa(_Z12AssertFailedPKcS0_iS0_z+0x1a1) [0x5f8354601a31]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-489da788aa(_ZN15travel_pathfind8pathfindE13run_mode_typeb+0x385) [0x5f8354d08355]: travel_pathfind::pathfind(run_mode_type, bool) /usr/games/crawl-git-489da788aa(_Z12click_travelRK9coord_defbb+0x137) [0x5f8354d0cf77]: click_travel(coord_def const&, bool, bool) /usr/games/crawl-git-489da788aa(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xb72) [0x5f8354dcc872]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-git-489da788aa(_ZN14TilesFramework24_receive_control_messageEv+0x178) [0x5f8354dcce88]: TilesFramework::_receive_control_message() /usr/games/crawl-git-489da788aa(_ZN14TilesFramework11await_inputEPFbvE+0x172) [0x5f8354dcd492]: TilesFramework::await_input(bool (*)()) /usr/games/crawl-git-489da788aa(_Z8getch_ckv+0xcf) [0x5f8354dd156f]: getch_ck() /usr/games/crawl-git-489da788aa(_ZN2ui11pump_eventsEi+0xd4) [0x5f8354d1fa34]: ui::pump_events(int) /usr/games/crawl-git-489da788aa(_ZN4Menu7do_menuEv+0x43a) [0x5f835495ddea]: Menu::do_menu() /usr/games/crawl-git-489da788aa(_ZN4Menu4showEb+0xa8) [0x5f83549652a8]: Menu::show(bool) /usr/games/crawl-git-489da788aa(_Z17display_inventoryv+0xec) [0x5f8354816b3c]: display_inventory() /usr/games/crawl-git-489da788aa(_Z8end_gameR15scorefile_entry+0x1b8) [0x5f83546e23a8]: end_game(scorefile_entry&) /usr/games/crawl-git-489da788aa(_Z10player_die16kill_method_typejiPKcS1_+0x16ed) [0x5f8354acf8bd]: player_die(kill_method_type, unsigned int, int, char const*, char const*) /usr/games/crawl-git-489da788aa(_Z4ouchi16kill_method_typejPKcS1_bb+0x101c) [0x5f8354ad14cc]: ouch(int, kill_method_type, unsigned int, char const*, char const*, bool, bool) /usr/games/crawl-git-489da788aa(_ZN4bolt13internal_ouchEi+0x2ae) [0x5f8354593d2e]: bolt::internal_ouch(int) /usr/games/crawl-git-489da788aa(_ZN4bolt13affect_playerEv+0x616) [0x5f83545a49a6]: bolt::affect_player() /usr/games/crawl-git-489da788aa(+0x4f9de7) [0x5f83545a5de7]: /usr/games/crawl-git-489da788aa(_ZN4bolt7explodeEbb+0x51a) [0x5f83545a64aa]: bolt::explode(bool, bool) /usr/games/crawl-git-489da788aa(_ZN4bolt7do_fireEv+0x170) [0x5f83545aa420]: bolt::do_fire() /usr/games/crawl-git-489da788aa(_ZN4bolt4fireEv+0x268) [0x5f83545ab2b8]: bolt::fire() /usr/games/crawl-git-489da788aa(_Z7zapping8zap_typeiR4boltbPKcb+0xfc) [0x5f83545ab84c]: zapping(zap_type, int, bolt&, bool, char const*, bool) /usr/games/crawl-git-489da788aa(_Z11your_spells10spell_typeibPK8item_defP4distb+0x15f5) [0x5f8354bdd265]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-489da788aa(_Z8zap_wandiP4dist+0x18a) [0x5f83546edcda]: zap_wand(int, dist*) /usr/games/crawl-git-489da788aa(_Z10evoke_itemR8item_defP4dist+0xed) [0x5f83546ef04d]: evoke_item(item_def&, dist*) /usr/games/crawl-git-489da788aa(_ZN6quiver11wand_action7triggerER4dist+0x1f0) [0x5f8354b50830]: quiver::wand_action::trigger(dist&) /usr/games/crawl-git-489da788aa(_ZN6quiver13action_cycler9do_targetEv+0xf4) [0x5f8354b49fc4]: quiver::action_cycler::do_target() /usr/games/crawl-git-489da788aa(_ZN6quiver13action_cycler6targetEv+0xa4) [0x5f8354b4ebf4]: quiver::action_cycler::target() /usr/games/crawl-git-489da788aa(_ZN14TilesFramework23_handle_control_messageE11sockaddr_unNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xc55) [0x5f8354dcc955]: TilesFramework::_handle_control_message(sockaddr_un, std::__cxx11::basic_string, std::allocator >) /usr/games/crawl-git-489da788aa(_ZN14TilesFramework24_receive_control_messageEv+0x178) [0x5f8354dcce88]: TilesFramework::_receive_control_message() /usr/games/crawl-git-489da788aa(_ZN14TilesFramework11await_inputEPFbvE+0x172) [0x5f8354dcd492]: TilesFramework::await_input(bool (*)()) /usr/games/crawl-git-489da788aa(_Z8getch_ckv+0xcf) [0x5f8354dd156f]: getch_ck() /usr/games/crawl-git-489da788aa(+0x838ff5) [0x5f83548e4ff5]: /usr/games/crawl-git-489da788aa(_Z25getch_with_command_macrosv+0x210) [0x5f83548e8ec0]: getch_with_command_macros() /usr/games/crawl-git-489da788aa(+0xd333a4) [0x5f8354ddf3a4]: /usr/games/crawl-git-489da788aa(+0xd33f1d) [0x5f8354ddff1d]: /usr/games/crawl-git-489da788aa(main+0x1f7) [0x5f83545255f7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x775c2c9a71ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x775c2c9a728b]: /usr/games/crawl-git-489da788aa(_start+0x25) [0x5f83545260e5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000775c2ca8d7d7 in __GI___wait4 (pid=2677007, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000775c2ca8d7d7 in __GI___wait4 (pid=2677007, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005f83545f45ec in call_gdb (file=0x775c2cb814e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 2654128\000\000\000\000\000" #2 0x00005f8354602198 in do_crash_dump () at dbg-asrt.cc:682 t = 1790603928 dir = "/dgldir/morgue/gang/" name = "/dgldir/morgue/gang/crash-gang-20260928-135848.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(crawl_state.need_save) in 'travel.cc' at line 1423 failed. (Pathfind with mode -1 without a game?)" file = 0x775c2cb814e0 <_IO_2_1_stderr_> #3 0x00005f83545f441a in crash_signal_handler (sig_num=6) at crash.cc:195 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {140720717009072}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000775c2c9c227e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x00005f835460154d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffc18599520 "ASSERT(crawl_state.need_save) in 'travel.cc' at line 1423 failed. (Pathfind with mode -1 without a game?)", assert=true) at dbg-asrt.cc:820 No locals. #10 0x00005f8354601a31 in AssertFailed (expr=expr@entry=0x5f8354e503be "crawl_state.need_save", file=file@entry=0x5f8354e5023d "travel.cc", line=line@entry=1423, text=text@entry=0x5f8354ed7eb0 "Pathfind with mode %d without a game?") at dbg-asrt.cc:856 detail = "Pathfind with mode -1 without a game?", '\000' , "\002", '\000' , " 4 \000\374\177\000\000\000\350\351\242p1\315c,\224Y\030\374\177\000\000,\224Y\030\374\177\000\000\001\000\000\000\001\000\000\000\001\000\000\000\\w\000\000,\224Y\030\374\177\000\000 \312}\200\203_\000\0000\360\267,\\w\000\000\000\350\351\242p1\315c\344\026́\203_\000\000(\000\000\000\000\000\000\000'\000\000\000\000\000\000\000\000\264Y\030\374\177\000\000\360\223Y\030\374\177\000\000\004\031\326,\\w\000\000\360\227Y\030\374\177\000\000\360"... final_mesg = "ASSERT(crawl_state.need_save) in 'travel.cc' at line 1423 failed. (Pathfind with mode -1 without a game?)", '\000' ... mesg = "ASSERT(crawl_state.need_save) in 'travel.cc' at line 1423 failed.\000/52 gear slots\000\221Y\030\374\177\000\000\004\031\326,\\w\000\000P\222Y\030\374\177\000\000\300\262Y\030\374\177\000\000\340\221Y\030\374\177\000\000\005\243\307T\203_\000\000\030\000\000\000\000\000\000\000\030\000\000\0000\000\000\000P\262Y\030\374\177\000\000\220\261Y\030\374\177\000\000\220\222Y\030\374\177\000\000\341̠,\\w\000\000\340\222Y\030\374\177\000\000\363\222Y\030\374\177\000\000 #11 0x00005f8354d08355 in travel_pathfind::pathfind (this=this@entry=0x7ffc18599a80, rmode=, rmode@entry=RMODE_TRAVEL, fallback_explore=fallback_explore@entry=false) at travel.cc:1423 saved_ipt = {val = @0x5f835535aeb4, oldval = false} slime_wall_check = slime_neighbours = {did_compute_mask = false} found_target = #12 0x00005f8354d0cf77 in click_travel (gc=..., force_attack=force_attack@entry=false, force_close_doors=force_close_doors@entry=false) at travel.cc:5374 adj_cmd = CMD_NO_CMD tp = {_vptr.travel_pathfind = 0x5f8355179f50 , static UNFOUND_DIST = -30000, static INFINITE_DIST = 30000, runmode = RMODE_TRAVEL, start = {x = 33, y = 28}, dest = {x = 29, y = 36}, next_travel_move = {x = 0, y = 0}, floodout = false, double_flood = false, ignore_hostile = false, ignore_danger = true, level = {branch = BRANCH_DUNGEON, depth = 5}, annotate_map = false, ls = 0x0, need_for_greed = false, autopickup = false, unexplored_place = {x = 0, y = 0}, greedy_place = {x = 0, y = 0}, unexplored_dist = 0, greedy_dist = 0, refdist = 0x0, reseed_points = std::vector of length 0, capacity 0, features = 0x0, unreachables = std::set with 0 elements, point_distance = 0x5f8355355040 , next_iter_points = 0, traveled_distance = 0, circ_index = 0, static circumference = , try_fallback = false} dest = #13 0x00005f8354dcc872 in _handle_cell_click (force=false, button=, gc=...) at tileweb.cc:400 c = #14 TilesFramework::_handle_control_message (this=this@entry=0x5f835535f040 , addr=..., data="{\"x\":-1,\"y\":11,\"button\":1,\"msg\":\"click_cell\"}") at tileweb.cc:549 y = button = force = {node = 0x0} gc = {x = 33, y = 28} x = obj = msg = msgtype = "click_cell" c = 0 #15 0x00005f8354dcce88 in TilesFramework::_receive_control_message (this=this@entry=0x5f835535f040 ) at tileweb.cc:361 buf = "{\"x\":-1,\"y\":11,\"button\":1,\"msg\":\"click_cell\"}_\000\000x-\345T\203_\000\000\002\000\000\000\002\000\000\000\000\000\000\000\374\177\000\000\001", '\000' , "^\236\341T\203_\000\000]\236\341T\203_\000\000\002\000\000\000\002\000\000\000\020\225́\203_\000\000\000\350\351\242p1\315c\000\000\000\000\000\000\000\000\252\033́\203_\000\000\260\237Y\030\374\177\000\000\b\000\000\0000\000\000\000 \255Y\030\374\177\000\000\210ݝ,\\w\000\000x-\345T\203_\000\000\002\000\000\000\000\000\000\000p\244Y\030\374\177\000\000H\245Y"... srcaddr = {sun_family = 1, sun_path = "/tmp/crawl_nbnjhew.socket", '\000' } srcaddr_len = 28 len = data = "{\"x\":-1,\"y\":11,\"button\":1,\"msg\":\"click_cell\"}" #16 0x00005f8354dcd492 in TilesFramework::await_input (this=this@entry=0x5f835535f040 , has_console_input=has_console_input@entry=0x5f8354dd0040 <_curses_has_key()>) at tileweb.cc:725 c = result = 1 fds = {fds_bits = {8, 0 }} maxfd = 3 saved_sig_mask = {old = {__val = {134217728, 5, 495740282211, 3832902143785906737, 30064771104, 0 }}} signals_to_wait_for = {__val = {134217728, 0, 0, 262144, 0, 4294967295, 0, 0, 140720717017072, 140720717017072, 0, 7191458539819886592, 98784247832, 105017674952768, 4294967295, 140720717017696}} __d = #17 0x00005f8354dd156f in _get_key_from_curses () at libunix.cc:575 c = result = c = result = c = #18 getch_ck () at libunix.cc:643 c = /build/gdb-1WjiBe/gdb-15.0.50.20240403/gdb/utils.c:704: internal-error: virtual memory exhausted: can't allocate 524288 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. Quit this debugging session? (y or n) [answered Y; input not from terminal] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = open_caves, absdepth0 = 4 Level vaults: layout_cave_pools tso_oasis_becter elyvilon_altar_5 minmay_temple_entry_statues_pillars minivault_14 nicolae_wormholes Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< No target in view! No target in view! You see here a rat corpse. You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. Key pressed, stopping explore. No target in view! You encounter a bat. You block the bat's attack. A bat is nearby! You reach to attack! You barely miss the bat. The bat hits you but does no damage. You miss the bat. You block the bat's attack. A bat is nearby! The bat closely misses you. The bat is struck by your quills. The bat barely misses you. A bat is nearby! You hit the bat but do no damage. The bat is heavily wounded. The bat hits you but does no damage. A bat is nearby! The bat hits you but does no damage. You reach to attack! You puncture the bat! You kill the bat! You see here a bat corpse. You encounter a kobold, a frilled lizard and a hobgoblin. The kobold is quivering stones. Found a stone staircase leading down. The kobold shouts! The frilled lizard hisses angrily. The hobgoblin shouts! You reach to attack! You barely miss the kobold. There are monsters nearby! You barely miss the frilled lizard. The frilled lizard is struck by your quills. You kill the frilled lizard! You hit the kobold. The kobold is heavily wounded. The hobgoblin hits you. The kobold barely misses you. There are monsters nearby! You hit the kobold. The kobold is severely wounded. The hobgoblin is struck by your quills. The hobgoblin closely misses you. The kobold closely misses you. You block the hobgoblin's attack. The kobold hits you but does no damage. You barely miss the kobold. The kobold is severely wounded. You block the hobgoblin's attack. The kobold hits you with a +0 short sword. You hit the kobold. You kill the kobold! The hobgoblin hits you but does no damage. A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin is struck by your quills. The hobgoblin hits you but does no damage. A hobgoblin is nearby! You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. You block the hobgoblin's attack. A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! d - 2 stones (gained 1) Things that are here: a +0 short sword; a kobold corpse Found a leather armour. Found a faded altar of an unknown god. No target in view! You pick up a parchment of Olgreb's Toxic Radiance and begin reading... You add the spell Olgreb's Toxic Radiance to your library. No target in view! o - a scroll labelled NIDOFIM FA DOZ No target in view! No target in view! You open the door. You encounter a frilled lizard. The frilled lizard hisses angrily. There is an open door here. A frilled lizard is nearby! You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. The frilled lizard bites you. A frilled lizard is nearby! You barely miss the frilled lizard. The frilled lizard is heavily wounded. You block the frilled lizard's attack. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard is struck by your quills. You kill the frilled lizard! No target in view! You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. There is a faded altar of an unknown god here. This altar belongs to (a) Gozag, (b) Cheibriados or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Gozag accepts your prayer! Gozag welcomes you! Gozag waives the service fee. As you open the door, it creaks loudly! There is an open door here. Found a plate armour. Found a short sword. No target in view! Found an escape hatch in the ceiling. No target in view! You encounter a kobold. It is wielding a +0 club. There is an open door here. You reach to attack! You closely miss the kobold. You hit the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! No target in view! You now have 66 gold pieces (gained 4). You see here a +0 club. You encounter an orc. It is wielding a +0 short sword. The orc shouts! An orc is nearby! There is an open door here. An orc is nearby! You hit the orc. The orc is lightly wounded. The orc hits you but does no damage. You closely miss the orc. The orc is lightly wounded. You block the orc's attack. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 short sword. An orc is nearby! You hit the orc. The orc is heavily wounded. You block the orc's attack. An orc is nearby! You puncture the orc! You kill the orc! You now have 72 gold pieces (gained 6). Things that are here: a +0 short sword; a +0 ring mail Found a stone staircase leading down. No target in view! f - 2 white potions (gained 1) There is an open door here. There is an open door here. Key pressed, stopping explore. No target in view! You see here a bat skeleton. You see here a +0 spear. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. No target in view! There is an open door here. There is an open door here. You see here a rat skeleton. There is a stone staircase leading down here. Done exploring. No target in view! No target in view! No target in view! Done exploring. Done exploring. No target in view! Done exploring. Search for what [Enter for "."]? There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter a scorpion. Found 6 curare-tipped darts. A scorpion is nearby! You encounter a goblin. It is wielding a +0 club. You feel very mighty all of a sudden. The scorpion stings you. You puncture the scorpion! You kill the scorpion! Your Polearms skill increases to level 5! Your Stealth skill increases to level 3! You have reached level 4! You reach to attack! You barely miss the goblin. You closely miss the goblin. The goblin barely misses you. You completely miss the goblin. You encounter a ribbon worm. The goblin hits you but does no damage. You impale the goblin!! You kill the goblin! A ribbon worm is nearby! A ribbon worm is nearby! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! A ribbon worm is nearby! You are caught in a web! You are caught in a web! You are caught in a web! A ribbon worm is nearby! You disentangle yourself. You reach to attack! You puncture the ribbon worm! The ribbon worm is heavily wounded. You reach to attack! You puncture the ribbon worm! You kill the ribbon worm! No target in view! No target in view! Okay, then. Found an escape hatch in the floor. You now have 84 gold pieces (gained 12). You see here a +0 club. No target in view! You now have 87 gold pieces (gained 3). i - 6 curare-tipped darts No target in view! p - a bubbling yellow potion No target in view! Found a stone staircase leading up. No target in view! You feel a little less mighty now. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! You encounter an adder. The adder hisses angrily. You reach to attack! You hit the goblin. The goblin is moderately wounded. You puncture the goblin! You kill the goblin! Found a stone staircase leading down. The adder barely misses you. An adder is nearby! You puncture the adder! You kill the adder! No target in view! No target in view! You now have 95 gold pieces (gained 8). You now have 102 gold pieces (gained 7). You see here a +0 dagger. You pick up a parchment of Lesser Beckoning and begin reading... You add the spell Lesser Beckoning to your library. You encounter an orc. It is wielding a +0 club. An orc is nearby! The orc shouts! You encounter an orc. It is wielding a +0 short sword. You encounter an orc. It is wielding a +0 club. You encounter an orc. It is wielding a +0 flail. The orc leaves your sight. There are monsters nearby! You encounter an orc wizard. It is wielding a +0 dagger. The orc shouts! x2; The orc wizard shouts! There are monsters nearby! The orc shouts! The orc attacks as it pursues you! The orc barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! The orc attacks as it pursues you! You block the orc's attack. The orc attacks as it pursues you! The orc hits you with a +0 club. The orc attacks as it pursues you! The orc misses you. You barely miss the orc. The orc hits you with a +0 club. You barely miss the orc. The orc hits you but does no damage. You hit the orc. The orc is severely wounded. The orc hits you with a +0 flail. You puncture the orc! You kill the orc! Something hits you but does no damage. Things that are here: a +0 flail; 6 gold pieces You reach to attack! You closely miss the orc. Something completely misses you. You reach to attack! You puncture the orc! You kill the orc! Something hits you but does no damage. Something you can't see is in the way. You puncture something! The invisible orc wizard hits you but does no damage. You hit the invisible orc wizard. The orc is distracted by your dazzling golden aura. The invisible orc wizard hits you but does no damage. You hit the invisible orc wizard. The orc is no longer dazed. The invisible orc wizard hits you but does no damage. The invisible orc wizard hits you. You puncture the invisible orc wizard! You feel a bit more experienced. Training target 1.0 for Shapeshifting reached! Your Shapeshifting skill increases to level 1! You have reached level 5! You feel clever. You hit the orc. The orc is severely wounded. The orc is struck by your quills. The orc hits you with a +0 club. You hit the orc. You kill the orc! You completely miss the orc. The orc hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the orc! You kill the orc! You now have 117 gold pieces (gained 15). Items here: ))) [[. You now have 124 gold pieces (gained 7). You see here a +0 club. HP restored. Items here: ))) [[. You now have 130 gold pieces (gained 6). You see here a +0 flail. Items here: ))) [[. You see here a +0 club. You now have 140 gold pieces (gained 10). Key pressed, stopping explore. Found a hand axe. Found a human corpse. Found Wiadaexyh's Weapon Shoppe. There is an entrance to Wiadaexyh's Weapon Shoppe here. You can access your shopping list by pressing '$'. q - a grey potion Found Soloduv's Distillery. There is an entrance to Soloduv's Distillery here. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! No target in view! No target in view! No target in view! No target in view! An endoplasm comes into view. The endoplasm leaves your sight. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You reach to attack! You catch the helpless endoplasm completely off-guard! You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! You now have 145 gold pieces (gained 5). You encounter an adder. The adder hisses angrily. An adder is nearby! An adder is nearby! You closely miss the adder. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder bites you. The adder is struck by your quills. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You block the adder's attack. You hit the adder. The adder is almost dead. The adder misses you. The adder barely misses you. You hit the adder. The adder is almost dead. You block the adder's attack. You puncture the adder! You kill the adder! You now have 153 gold pieces (gained 8). Found a stone staircase leading up. Key pressed, stopping explore. No target in view! Key pressed, stopping explore. No target in view! You open the gate. There is an open gate here. You encounter a clockroach. You closely miss the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits you but does no damage. A clockroach is nearby! You hit the clockroach. The clockroach is lightly wounded. The clockroach closely misses you. You puncture the clockroach! You kill the clockroach! Training target 4.0 for Stealth reached! Your Polearms skill increases to level 6! Your Stealth skill increases to level 4! No target in view! No target in view! You now have 157 gold pieces (gained 4). f - 8 boomerangs (gained 3) You now have 173 gold pieces (gained 16). There is an open gate here. You encounter a hobgoblin. Found a scroll labelled NIDOFIM FA DOZ. A hobgoblin is nearby! A hobgoblin is nearby! You encounter a quokka. You reach to attack! You hit the quokka but do no damage. The hobgoblin shouts! You hear a shout! The quokka bites you. You puncture the quokka! You kill the quokka! The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. You block the hobgoblin's attack. You hit the hobgoblin. You kill the hobgoblin! No target in view! You now have 182 gold pieces (gained 9). You now have 190 gold pieces (gained 8). o - 2 scrolls labelled NIDOFIM FA DOZ (gained 1) You encounter an iguana. An iguana is nearby! An iguana is nearby! An iguana is nearby! The iguana hisses angrily. You hit the iguana. The iguana is lightly wounded. The iguana bites you. You hit the iguana. The iguana is heavily wounded. The iguana bites you. You closely miss the iguana. The iguana is heavily wounded. The iguana bites you but does no damage. You hit the iguana but do no damage. The iguana is heavily wounded. The iguana bites you. You puncture the iguana! You kill the iguana! No target in view! No target in view! No target in view! You now have 195 gold pieces (gained 5). You now have 205 gold pieces (gained 10). Found a stone staircase leading down. Found Ryfonua's Antique Armour Shoppe. Found a leather armour. No target in view! You see here a +0 leather armour. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! You now have 213 gold pieces (gained 8). You encounter a ribbon worm. A ribbon worm is nearby! A ribbon worm is nearby! Found 4 gold pieces. A ribbon worm is nearby! You reach to attack! The helpless ribbon worm fails to defend itself. You puncture the ribbon worm! The ribbon worm is severely wounded. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm is struck by your quills. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. A ribbon worm is nearby! A ribbon worm is nearby! You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm closely misses you. A ribbon worm is nearby! You hit the ribbon worm. The ribbon worm is almost dead. You hit the ribbon worm. You kill the ribbon worm! You now have 221 gold pieces (gained 8). You now have 225 gold pieces (gained 4). j - a ring of magical power No target in view! Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You encounter an orc. It is wielding a +0 club. An orc is nearby! An orc is nearby! You reach to attack! You closely miss the orc. An orc is nearby! You puncture the orc! You kill the orc! No target in view! No target in view! You now have 232 gold pieces (gained 7). You see here a +0 club. There is an entrance to Soloduv's Distillery here. Key pressed, stopping explore. No target in view! You see here a +0 leather armour. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! A hobgoblin is nearby! You reach to attack! You closely miss the hobgoblin. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You puncture the hobgoblin! You kill the hobgoblin! You now have 236 gold pieces (gained 4). Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. Done exploring. Search for what [Enter for "."]? Unknown command. There is a stone staircase leading down here. You climb downwards. Found a war axe, 18 gold pieces and a flail. There is a stone staircase leading up here. You now have 254 gold pieces (gained 18). You see here a +0 war axe. c - a wand of warping (7) Key pressed, stopping explore. No target in view! No target in view! You encounter a scorpion. A scorpion is nearby! You reach to attack! You closely miss the scorpion. You hit the scorpion but do no damage. The scorpion barely misses you. You closely miss the scorpion. The scorpion barely misses you. You closely miss the scorpion. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion stings you. The scorpion barely misses you. You closely miss the scorpion. The scorpion barely misses you. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You puncture the scorpion! The scorpion is severely wounded. You feel very sick. The scorpion stings you but does no damage. The scorpion closely misses you. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion barely misses you. You puncture the scorpion! You kill the scorpion! You feel sick. Your Polearms skill increases to level 7! You have reached level 6! You start resting. You feel sick. x4 You are no longer poisoned. You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You encounter a hound. You see here 8 gold pieces. A hound is nearby! A hound is nearby! The hound bites you. You closely miss the hound. You block the hound's attack. You hit the hound. The hound is moderately wounded. The hound bites you but does no damage. The hound barely misses you. You barely miss the hound. The hound is moderately wounded. You block the hound's attack. You hit the hound. The hound is severely wounded. You block the hound's attack. The hound bites you. You hit the hound. The hound is almost dead. The hound bites you but does no damage. You hit the hound. You kill the hound! No target in view! No target in view! HP restored. You now have 260 gold pieces (gained 6). You now have 268 gold pieces (gained 8). You encounter a shadow imp. A shadow imp is nearby! A shadow imp is nearby! Your legs become a tail as you dive into the water. You encounter a hound. There are monsters nearby! The shadow imp shouts, "Scamper home, thou frothy tip-merry mish-mash!" The hound barks! You encounter a hound. You throw a dart. The dart closely misses the hound. The dart misses the hound. The hound is struck by your quills. The hound bites you but does no damage. The shadow imp hits you but does no damage. You hit the hound. The hound is heavily wounded. The hound bites you. The shadow imp hits you but does no damage. You puncture the hound! You kill the hound! You block the shadow imp's attack. You closely miss the hound. The hound bites you but does no damage. The shadow imp gestures at you. Pain shoots through your body! You closely miss the hound. The hound bites you. x2 You block the shadow imp's attack. You closely miss the hound. You block the hound's attack. The shadow imp barely misses you. You barely miss the hound. You block the hound's attack. The shadow imp gestures at you. Pain shoots through your body! The hound barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hound. The hound bites you but does no damage. The shadow imp hits you. You closely miss the shadow imp. The hound is struck by your quills. The hound bites you. You barely miss the shadow imp. The hound is struck by your quills. The hound bites you but does no damage. The shadow imp closely misses you. The hound barely misses you. Throw: 5 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (lightly wounded, 41% to hit) You throw a dart. The dart hits the hound. The hound is poisoned. The hound struggles to breathe. The hound seems to slow down. The hound is heavily wounded. The shadow imp hits you but does no damage. The hound bites you. Throw: 4 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadow imp (50% to hit) You throw a dart. The dart barely misses the shadow imp. The shadow imp hits you. The hound bites you. * * * LOW HITPOINT WARNING * * * You feel better. You block the shadow imp's attack. You block the hound's attack. You barely miss the shadow imp. The shadow imp barely misses you. The hound bites you but does no damage. You closely miss the shadow imp. The shadow imp hits you. You barely miss the shadow imp. The hound bites you. You block the shadow imp's attack. You miss the hound. The hound is almost dead. The hound bites you. * * * LOW HITPOINT WARNING * * * The shadow imp is struck by your quills. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You feel better. The hound bites you but does no damage. The shadow imp hits you but does no damage. You closely miss the hound. The hound is almost dead. You block the hound's attack. The shadow imp is struck by your quills. The shadow imp barely misses you. You barely miss the hound. The hound is almost dead. You block the hound's attack. The shadow imp gestures at you. You barely resist. You barely miss the hound. The hound is almost dead. You kill the hound! The hound looks more healthy. The shadow imp closely misses you. Training target 1.0 for Throwing reached! Training target 1.0 for Evocations reached! Your Throwing skill increases to level 1! Your Evocations skill increases to level 1! You puncture the shadow imp! The shadow imp is almost dead. The shadow imp hits you but does no damage. You hit the shadow imp but do no damage. The shadow imp is almost dead. The shadow imp is struck by your quills. The shadow imp hits you. You puncture the shadow imp! You kill the shadow imp! You now have 274 gold pieces (gained 6). You encounter a dart slug. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 3 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (wandering, hasn't noticed you, 93% to hit) You throw a dart. The dart hits the dart slug. The dart slug is poisoned. The dart slug struggles to breathe. The dart slug seems to slow down. The dart slug is severely wounded. Throw: 2 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (almost dead, very poisoned, slow, 93% to hit) You throw a dart. The dart hits the dart slug. The dart slug looks as sick as possible! The dart slug struggles to breathe. You kill the dart slug! Throw: dart (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Throw: dart (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. i - 2 curare-tipped darts (gained 1) You now have 284 gold pieces (gained 10). You encounter a wight. It is wielding a +1 mace. You see here a curare-tipped dart. A wight is nearby! A wight is nearby! A wight is nearby! A wight is nearby! Unknown command. Found 8 gold pieces. You see here a curare-tipped dart. Throw: 2 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +1 mace and wearing a +0 robe (54% to hit) You throw a dart. The dart hits the wight. Throw: dart (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +1 mace and wearing a +0 robe (54% to hit) You throw a dart. The dart closely misses the wight. The wight hits you but does no damage. Nothing quivered! Unknown command. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (60% to hit) You barely miss the wight. The wight completely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (60% to hit) You barely miss the wight. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (60% to hit) You closely miss the wight. The wight barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (60% to hit) You hit the wight. The wight is lightly damaged. The wight hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You hit the wight but do no damage. The wight is lightly damaged. The wight closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You closely miss the wight. The wight is lightly damaged. The wight hits you with a +1 mace. You feel drained. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You hit the wight. The wight is lightly damaged. The wight hits you with a +1 mace! You feel drained. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You hit the wight. The wight is lightly damaged. The wight hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You hit the wight but do no damage. The wight is lightly damaged. The wight closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You barely miss the wight. The wight is lightly damaged. The wight hits you with a +1 mace. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You barely miss the wight. The wight is lightly damaged. The wight barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You closely miss the wight. The wight is lightly damaged. The wight hits you with a +1 mace. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You barely miss the wight. The wight is lightly damaged. The wight barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You completely miss the wight. The wight is lightly damaged. The wight hits you with a +1 mace. You feel drained. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You barely miss the wight. The wight is lightly damaged. The wight hits you with a +1 mace. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You hit the wight but do no damage. The wight is lightly damaged. The wight barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (lightly damaged, 60% to hit) You hit the wight. The wight is heavily damaged. The wight barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (heavily damaged, 60% to hit) You hit the wight but do no damage. The wight is heavily damaged. The wight hits you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (heavily damaged, 60% to hit) You hit the wight but do no damage. The wight is heavily damaged. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (heavily damaged, 60% to hit) You hit the wight. The wight is heavily damaged. You block the wight's attack. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (heavily damaged, 60% to hit) You closely miss the wight. The wight is heavily damaged. The wight hits you with a +1 mace. You feel drained. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (heavily damaged, 60% to hit) You barely miss the wight. The wight is heavily damaged. The wight hits you with a +1 mace! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (heavily damaged, 60% to hit) You hit the wight. The wight is almost destroyed. You block the wight's attack. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (almost destroyed, 60% to hit) You barely miss the wight. The wight is almost destroyed. The wight closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (almost destroyed, 60% to hit) You closely miss the wight. The wight is almost destroyed. The wight hits you with a +1 mace. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +1 mace and wearing a +0 robe (almost destroyed, 60% to hit) You hit the wight. You destroy the wight! Your Polearms skill increases to level 8! You start resting. You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You now have 291 gold pieces (gained 7). Things that are here: a +1 mace; a +0 robe i - a curare-tipped dart i - 2 curare-tipped darts (gained 1) i - 3 curare-tipped darts (gained 1) i - 4 curare-tipped darts (gained 1) You now have 299 gold pieces (gained 8). You encounter a wight. It is wielding a +0 falchion of draining. A wight is nearby! A wight is nearby! A wight is nearby! Unknown command. Found a parchment of Maxwell's Portable Piledriver. Things that are here: 4 gold pieces; a curare-tipped dart Okay, then. Okay, then. Okay, then. Okay, then. You throw a dart. The dart hits the wight. Throw: 8 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 falchion of draining and wearing a +0 robe (54% to hit) You throw a boomerang. The boomerang hits the wight. The wight is lightly damaged. You encounter a wight. It is wielding a +0 hand axe. Throw: 8 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (54% to hit) You throw a boomerang. The boomerang barely misses the wight. The boomerang hits the wight but does no damage. You encounter a wight. It is wielding a +3 dire flail. Throw: 8 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +3 dire flail and wearing a +0 robe (54% to hit) You throw a boomerang. The boomerang hits the wight. The wight is lightly damaged. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +0 falchion of draining and wearing a +0 robe (lightly damaged, 62% to hit) You reach to attack! You hit the wight. The wight is heavily damaged. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +0 falchion of draining and wearing a +0 robe (heavily damaged, 62% to hit) You hit the wight. The wight is severely damaged. The wight hits you with a +0 falchion of draining. You feel drained. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a wight, wielding a +0 falchion of draining and wearing a +0 robe (severely damaged, 62% to hit) You completely miss the wight. The wight is severely damaged. The wight barely misses you. You feel very mighty all of a sudden. You puncture the wight! You destroy the wight! The wight hits you with a +3 dire flail!! You feel drained. You have reached level 7! Aiming: Warp Space Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Space twists violently! The rupture engulfs the wight! The wight is severely damaged. The rupture engulfs the wight! The wight is heavily damaged. The wight hits you with a +3 dire flail! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Aiming: Warp Space Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Space twists violently! The rupture engulfs the wight! You destroy the wight! The rupture engulfs you! You blink. You die... Your body crumbles into a pile of gold. >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.35-a0-1091-g489da788aa) Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 2, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [gang] Species: Merfolk Job: Fighter HP: -2/44; mods: -8/0 MP: 7/7; mod: 0 Stats: 18 8 13 Position: (29, 36), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 301 | 49/168 Short Blades | X | 0 | 0 | 0 | 0 | 0/35 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 100 | 8 | 1099 | 199/225 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 1 | 50 | 0/100 Armour | X | 0 | 0 | 2 | 301 | 49/252 Dodging | X | 0 | 0 | 0 | 0 | 0/29 Stealth | X | 0 | 0 | 4 | 353 | 0/177 Shields | X | 0 | 0 | 3 | 301 | 1/200 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/70 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Alchemy | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 1 | 50 | 0/100 Shapeshifting | X | 0 | 0 | 1 | 35 | 0/71 Spell bugs: Durations: #6: 451 #33: 1 #126: 141 Attributes: #12: 338 #13: 39 #49: 193 Mutations: nimble swimmer: 2 (innate) mertail: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 trident eq slot #3, inv slot #1: +0 scale mail eq slot #2, inv slot #2: +0 buckler }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #####.......##...............## ##.............................. #......#..#...........$......... ###...#..###.........§U.(....... #.......## ##..⌠......$......... #...##...##+................###. #.....#...#..◊◊............## . ###...##.....◊~~◊...........##... ..#...###.......@................ .....## #........#.........#..... .......##......#.#....)...##..... ....................#....##...... ................#...#........#.. ......###.......#...##.......## ......# .............##.......# ......# #............###...#.... ##...## ...........###..#. dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>