Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 15626062931635474497 23 gamja3288 the Cutter (level 2, -1/16 HPs) Began as a Vine Stalker Berserker on Oct 8, 2026. Was a Follower of Trog. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (376 turns). gamja3288 the Cutter (Vine Stalker Berserker) Turns: 376, Time: 00:00:19 Health: -1/16 AC: 2 Str: 19 XL: 2 Next: 91% Magic: 0/3 EV: 11 Int: 7 God: Trog [*.....] Gold: 17 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion (0%), Berserk (4%) You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 animal skin (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of revelation {unknown} e - a scroll of identify {unknown} Skills: + Level 3.0 Fighting * Level 3.4 Short Blades - Level 1.5 Armour - Level 1.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the jackal but do no damage. Your bite misses the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. You bite the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. x2 You closely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Trog accepts your kill. The jackal bites you. x3 You hit the dart slug but do no damage. The jackal closely misses you. The jackal bites you. The jackal barely misses you. You hit the dart slug but do no damage. The dart slug barely misses you. The jackal barely misses you. The jackal completely misses you. You hit the dart slug. You bite the dart slug. You drain its power. You feel invigorated. The dart slug is almost dead. The jackal bites you. The jackal bites you but does no damage. The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You kill the dart slug! Trog accepts your kill. The jackal closely misses you. The jackal barely misses you. The jackal misses you. The jackal bites you. The jackal closely misses you. You see here a jackal corpse. You barely miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal closely misses you. x2; The jackal bites you. You die... ########## #.....>..###### #........#..... #........#..... ........#..... #++.....#..... #.#.....#..... ###########.#.....#..... .......@........#...##'# .......hh#.####.###.##.# .........#......#......# ####+############...#### ........'... #####.†.#### #...# #...# ##### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 6 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Vine Stalker Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 156 | D:1 | Reached XP level 2. HP: 11/16 MP: 3/3 376 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 3 | 3.4 Fighting | 3 | 3.0 Armour | | 1.5 Dodging | | 1.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 54 Melee: Short sword || 54 Bite || 10 Stab: Sleeping || 3 Distracted || 1 Armour: Animal skin || 42 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 368 | 368 | 0 | 0 | 259 | 1 | 368.0 | Dungeon | 368 | 368 | 0 | 0 | 259 | 1 | 368.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 368 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Trog | 1 | 0 | 35 | 14 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct || total ----------------------++------- Kill Living || 12 ----------------------++------- Conduct count Conduct || total ----------------------++------- Kill Living || 20 ----------------------++-------