Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 13945406734300627713 28 gamja3288 the Shooter (level 2, 0/24 HPs) Began as a Demigod Hunter on Oct 2, 2026. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (794 turns). gamja3288 the Shooter (Demigod Hunter) Turns: 794, Time: 00:01:22 Health: 0/24 AC: 3 Str: 12 XL: 2 Next: 75% Magic: 4/4 EV: 11 Int: 11 God: Gold: 44 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) e - a +0 chain mail Talismans d - the inkwell talisman of Immorality {Harm rElec rC+} (You found it on level 1 of the Dungeon) [inkwell talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. Scrolls s - a scroll of butterflies c - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} h - a scroll of fear {unknown} Potions d - a potion of mutation {unknown} Skills: + Level 2.3 Fighting * Level 4.2 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 41% 1 Construct Spike Launche Frge 0% 2d3 56% 2 Searing Ray Conj 0% 2d4 56% 2 Ozocubu's Armour Ice 0% N/A 80% 3 Fortress Blast Frge 0% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The invisible Sigmund is probably nearby! The invisible Sigmund is probably nearby! The invisible Sigmund is probably nearby! The invisible Sigmund is probably nearby! The invisible Sigmund is probably nearby! The invisible Sigmund is probably nearby! The invisible Sigmund is probably nearby! The invisible Sigmund is probably nearby! The invisible Sigmund is probably nearby! Something tries to affect you, but you resist. A magic dart appears from out of thin air! The magic dart hits you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: the invisible Sigmund (39% to hit) You shoot an arrow. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You see here a +0 short sword. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Found 14 gold pieces. Something tries to affect you, but you resist. You now have 44 gold pieces (gained 14). You hear some strange, mumbled words. You are confused. You bump into the rock wall. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. You die... #.... #.... ######## #.... #......#######.... #.###..##>........ #.# ♣.♣###........ #.# ♣.♣#####.##... ###.#.♣)♣.......#... #..@..♣.♣...##..#... #.#.##♣.♣##.##.<##.# #.#.#.♣.♣........... # #.#............... #.#.............♣. #.#............... #..............#♣# ###............# #............. You were aware of invisible Sigmund (remembered). Vanquished Creatures 2 dart slugs (D:1) 5 endoplasms (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 goblins (D:1) 2 kobolds 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 199 | D:1 | Reached skill level 4 in Ranged Weapons 216 | D:1 | Identified the inkwell talisman of Immorality {Harm rElec | rC+} 756 | D:2 | Encountered Sigmund 794 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, serial_park_tiny_pond, palyth_stone_intersect D:2: layout_basic, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_clump_cross, infiniplex_forest_zigzag_2, infiniplex_forest_straight_2, infiniplex_forest_end_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2, grunt_decor_junction, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.3 Ranged Weapons | 4 | 4.2 Dodging | | 1.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 70 Armour: Leather armour || 17 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 810 | 780 | 30 | 0 | 623 | 2 | 405.0 | Dungeon | 810 | 780 | 30 | 0 | 623 | 2 | 405.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 715 daAuts D:2: 95 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+