Dungeon Crawl Stone Soup version 0.35-a0-1080-g7da681cacf (webtiles) character file. Game seed: 6190105963371790837 4 gamja3288 the Vexing (level 1, 11/13 HPs) Began as a Poltergeist Hexslinger on Sept 26, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (96 turns). gamja3288 the Vexing (Poltergeist Hexslinger) Turns: 96, Time: 00:00:10 Health: 11/13 AC: 2 Str: 4 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison Potions d - 2 potions of haste {unknown} Skills: + Level 1.0 Fighting + Level 1.6 Ranged Weapons + Level 2.3 Dodging + Level 1.0 Spellcasting + Level 4.4 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 6% 2 Sigil of Binding Hex 14% N/A 12% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You now have 7 gold pieces. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. You hear a loud squeak. Key pressed, stopping explore. You encounter a goblin. It is wielding a +0 dagger. The goblin leaves your sight. You see here 2 white potions. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! d - 2 white potions Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You encounter a hobgoblin. The hobgoblin shouts! You hear a shout! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! Your Fighting skill increases to level 1! Your Fire Magic skill increases to level 1! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# .## #.# .#. ..# #.# ... #.# #.# #.# #.# #.# #.# #.# # #.# #.# #.# .## #.# ##.#####.#####...## #.# #.........†........ #.# #..........@†.g...# #.###.##########......# #.....# ......# ####### #####.. # You could see a goblin. Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 96 | D:1 | Reached skill level 1 in Fighting 96 | D:1 | Reached skill level 1 in Fire Magic 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Fire Magic | 1 | 1.0 Ranged Weapons | | 1.6 Dodging | | 2.3 Spellcasting | | 1.0 Hexes | | 4.4 Action || total ---------------------------++------- Fire: Sling || 10 Armour: None || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 99 | 99 | 0 | 0 | 79 | 1 | 99.0 | Dungeon | 99 | 99 | 0 | 0 | 79 | 1 | 99.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 99 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+