Seeded DCSS version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 5062781 (custom seed) 2 gamja3288 the Shooter (level 1, 16/16 HPs) Began as a Merfolk Hunter on Aug 10, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (144 turns). gamja3288 the Shooter (Merfolk Hunter) Turns: 144, Time: 00:00:06 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 8 God: Gold: 39 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies Skills: + Level 2.2 Fighting * Level 3.3 Ranged Weapons - Level 2.6 Dodging - Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold throws a stone. The stone hits you but does no damage. You shoot an arrow. The arrow closely misses the kobold. You shoot an arrow. The arrow closely misses the kobold. The kobold throws a stone. The stone completely misses you. You shoot an arrow. The arrow hits the kobold! You kill the kobold! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found Iddiec's Book Shop. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You encounter a ball python. You shoot an arrow. The arrow hits the ball python. The ball python hisses angrily. The ball python is severely wounded. You hear an angry hiss. You shoot an arrow. The arrow hits the ball python. You kill the ball python! You encounter a frilled lizard. You shoot an arrow. The arrow barely misses the frilled lizard. You shoot an arrow. The arrow hits the frilled lizard! You kill the frilled lizard! Key pressed, stopping explore. Key pressed, stopping explore. You see here a frilled lizard corpse. There is an entrance to Iddiec's Book Shop here. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........## ##.##.##.# #. #.##.##.## #.##### #.##.#.>.# #.....# #.#....#.. ##..#.# #.#..#...# ##.#.#.# #.#..##.## #..#...# #.#..##.## #@##†####.#....... #..#.†.............. ##.#.#.####......... .####.............# ## ######........# ###....#.# #....#.# #....... ####.#.. There were no monsters in sight! Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Merfolk Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Found Iddiec's Book Shop. 144 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, serial_shops, nicolae_book_shop_shelving Action || total ---------------------------++------- Fire: Shortbow || 9 Armour: Leather armour || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 146 | 146 | 0 | 0 | 130 | 1 | 146.0 | Dungeon | 146 | 146 | 0 | 0 | 130 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+