Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 16978648760701143820 34 gamja3288 the Slasher (level 3, -3/45 HPs) Began as a Demigod Gladiator on Aug 10, 2026. Slain by Terence ... wielding a +2 short sword of electrocution (19 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (1498 turns). gamja3288 the Slasher (Demigod Gladiator) Turns: 1498, Time: 00:00:59 Health: -3/45 AC: 21 Str: 15 XL: 3 Next: 1% Magic: 5/5 EV: 2 Int: 10 God: Gold: 33 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) g - melded +0 ring mail rPois + (33%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 2 darts of disjunction Armour c - a +0 helmet (melded) g - a +0 ring mail (melded) Scrolls c - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} k - 2 scrolls of enchant armour {unknown} Potions d - 3 potions of curing {unknown} f - 2 potions of heal wounds {unknown} Skills: + Level 2.3 Fighting * Level 3.5 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:2 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You now have 33 gold pieces (gained 12). You encounter Terence the Veteran. He is wielding a +2 short sword of electrocution. There is a stone staircase leading down here. Okay, then. You hit Terence. Terence is lightly wounded. Terence closely misses you. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. x2 You closely miss Terence. Terence is lightly wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence barely misses you. You hit Terence. Terence is moderately wounded. Terence hits you with a +2 short sword of electrocution. You are electrocuted! You turn into a tree. Your +0 helmet and +0 ring mail meld into your body. Your roots penetrate the ground. Terence hits you but does no damage. You hit Terence. Terence is heavily wounded. Terence hits you but does no damage. You barely miss Terence. Terence is heavily wounded. Terence completely misses you. You slash Terence! Terence is almost dead. Terence hits you but does no damage. You are electrocuted!! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." .#..##.#..##.#........## #.# ..........∩###.........# #.# #.##.##.#..##........#.# #.# ... #.##.##.#.#####..##.# #.# .# #......... #..##.# #.# . ##...###<.# #..##.#### #.# #.### ##.# #.###.##.####.# #. ####.#####.###.#.......# #. ......@♣.>........###### ################### You could see Terence. Vanquished Creatures A dart slug (D:2) 2 ribbon worms (D:2) 5 endoplasms 3 hobgoblins A ball python (D:2) 4 bats 3 frilled lizards 6 goblins 3 kobolds (D:1) 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Demigod Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 331 | D:1 | Reached skill level 3 in Long Blades 363 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 851 | D:2 | Found Itadwer's Distillery. 897 | D:2 | Bought a potion of lignification for 39 gold pieces 1141 | D:2 | Reached XP level 3. HP: 21/30 MP: 5/5 1487 | D:2 | Encountered Terence 1498 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_ring D:2: layout_loops_ring, serial_shops, shop, dreamdust_ecumenical_altar_drowned_temple, uniq_jessica, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Long Blades | 3 | 3.5 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 92 Melee: Long sword || 92 Drink: Lignification || 1 Stab: Sleeping || 1 Armour: Leather armour || 19 Ring mail || 28 None || 3 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1525 | 1519 | 6 | 335 | 937 | 2 | 762.5 | Dungeon | 1525 | 1519 | 6 | 335 | 937 | 2 | 762.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 768 daAuts D:2: 756 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+