Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 7334832710552425913 0 gamja3288 the Ducker (level 1, -4/17 HPs) Began as a Demigod Gladiator on Aug 10, 2026. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (24 turns). gamja3288 the Ducker (Demigod Gladiator) Turns: 24, Time: 00:00:19 Health: -4/17 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 1.7 Fighting * Level 2.6 Long Blades - Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, gamja3288 the Demigod Gladiator. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Weapon target debug: long sword -> 14 Setting a skill training target for Fighting at 4.0. Setting a skill training target for Long Blades at 14.0. Found a stone staircase leading down. You open the door. There is an open door here. You encounter a gnoll. It is wielding a +0 flail. Found a short sword. The gnoll shouts! The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You encounter a kobold. It is wielding a +0 whip. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! The kobold misses you. You encounter a kobold. It is wielding a +0 club and quivering stones. You hit the gnoll but do no damage. The gnoll is moderately wounded. The kobold hits you but does no damage. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .≈≈≈≈≈...'..#.# ##########...# #.#.## #..## #.## #.###..## #.......## ###.#..K.# #.#.@K#.# # #.ğ.### ....... ....)##### ###.## #. #. You could see a gnoll and 2 kobolds. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Demigod Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 24 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 4 Melee: Long sword || 4 Armour: Leather armour || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 14 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 14 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+