gamja3288 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 3, D:1) a hobgoblin corpse (skeletalised by now) (6, 16, D:1) a +0 dagger (14, 20, D:1) a quokka skeleton (21, 12, D:1) a +0 dagger (21, 22, D:1) a +2 dagger of venom (28, 11, D:1) a +0 leather armour (29, -3, D:1) a +0 dagger (29, 5, D:1) a hobgoblin corpse (skeletalised by now) (31, -3, D:1) a frilled lizard corpse (skeletalised by now) (36, 1, D:1) a quokka corpse (skeletalised by now) (37, 24, D:1) 2 poisoned darts (38, 1, D:1) a rat corpse (skeletalised by now) (39, 0, D:1) a +0 dagger a +0 robe (40, 27, D:1) a +0 dagger (43, 22, D:1) a +0 club (50, -9, D:1) a +0 hand axe of sundering Level 2 of the Dungeon [Shop] Aneicli's Antique Weapon Emporium a +0 shortbow (69 gold) a +0 quarterstaff (115 gold) a +2 eveningstar of protection (1021 gold) a +0 devious athame (276 gold) the +11 great sword "Pendulum" {flame, Will- Dex+5} (1984 gold) Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 short sword (69 gold) a +0 mace (69 gold) [Shop] Motenuz's Book Shop a parchment of Hellfire Mortar (426 gold) a parchment of Borgnjor's Vile Clutch (239 gold) a parchment of Mephitic Cloud (114 gold) a parchment of Swiftness (114 gold) a parchment of Olgreb's Toxic Radiance (169 gold) a parchment of Anguish (169 gold) a parchment of Sculpt Simulacrum (325 gold) [Shop] Tockamy's Weapon Boutique a +0 mace (33 gold) a +0 trident (38 gold) a +0 long sword (38 gold) the +10 long sword "Gula Lowuch" {drain, *Noise rCorr Str+3} (788 gold) *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 sling (16 gold) 5 darts of disjunction (49 gold) [Shop] Veomoler's Armour Boutique a scarf of repulsion (120 gold) a +3 ring mail of cold resistance (260 gold) a +0 chain mail (60 gold) a +3 leather armour of cold resistance (240 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +2 chain mail of fire resistance (230 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -2, D:2) a -3 dagger (20, 7, D:2) a staff of air (21, 9, D:2) a bat skeleton (24, 15, D:2) a +0 mace (29, 16, D:2) a quokka skeleton (34, 48, D:2) a +0 short sword (40, 20, D:2) a jackal skeleton (41, 15, D:2) a hobgoblin skeleton (42, 21, D:2) a jackal skeleton (44, 48, D:2) a parchment of Searing Ray (49, 13, D:2) a +0 dagger (52, 25, D:2) a bat corpse (skeletalised by now) (54, 2, D:2) a +0 whip (54, 20, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (4, -8, D:3) a rat corpse (skeletalised by now) (5, -4, D:3) a sanguine talisman (10, -15, D:3) a +0 long sword (13, -17, D:3) a +0 falchion a quokka corpse (skeletalised by now) (13, 14, D:3) 14 gold pieces (16, 17, D:3) a +0 club (29, -13, D:3) a +0 dagger (37, 5, D:3) a ball python corpse (skeletalised by now) (47, 9, D:3) a hobgoblin corpse (skeletalised by now) (49, 10, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip a kobold corpse (skeletalised by now) (1, 11, D:4) a hobgoblin corpse (skeletalised by now) (3, -6, D:4) a +0 flail of protection the human corpse of Edmund (8, -7, D:4) an adder corpse (skeletalised by now) (10, -6, D:4) a +0 trident (27, 12, D:4) a +0 dagger (31, -7, D:4) a +0 spear a gnoll corpse (skeletalised by now) (31, -6, D:4) a +0 flail a gnoll corpse (skeletalised by now) (32, -8, D:4) a +0 club a +0 whip a gnoll corpse (skeletalised by now) Level 5 of the Dungeon