Dungeon Crawl Stone Soup version 0.35-a0-836-g6e5f44ca5f (webtiles) character file. Game seed: 4788024531346991960 62 gamja3288 the Shooter (level 3, -1/30 HPs) Began as a Demigod Hunter on Aug 6, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:28 (910 turns). gamja3288 the Shooter (Demigod Hunter) Turns: 910, Time: 00:00:28 Health: -1/30 AC: 3 Str: 12 XL: 3 Next: 60% Magic: 5/5 EV: 11 Int: 11 God: Gold: 97 SH: 0 Dex: 21 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) c - the +4 whip "Daapt" {flame, rElec rF+ rC+ Stlth-} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Stlth-: It makes you less stealthy. It cannot be enchanted further. d - a +1 antimagic sling Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of summoning {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions d - a potion of haste {unknown} f - 3 potions of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of mutation {unknown} Skills: + Level 2.6 Fighting * Level 4.6 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Discord Hex 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll hits you from afar with a +0 spear. You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You shoot an arrow. The arrow barely misses the gnoll. The arrow closely misses the gnoll. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll completely misses you. The gnoll closely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 69% to hit) You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 69% to hit) You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 69% to hit) You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ##...#.# ##.... ..#....# #~~ ~# #..#.. ...#.. # #~. ~# #..... #.... #~. .~# ....#.#. .#... #~.# #.~# ### #.#. ..... #~..##..~# ..#. ###.# #~~..ğğ~~# ## #. #.# #~~)~~~# #. #.# #@# #. ###.############.## #. ..................#### ###.#..#####..<......... #.#..# ##.########### #.#######...# #...........# #########...# ##### You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 3 endoplasms 4 hobgoblins 9 jackals 2 ball pythons (D:1) 4 bats 2 frilled lizards 4 goblins 3 kobolds (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Demigod Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 440 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 446 | D:1 | Reached skill level 4 in Ranged Weapons 633 | D:2 | Identified the +4 whip "Daapt" {flame, rElec rF+ rC+ | Stlth-} 658 | D:2 | Reached XP level 3. HP: 17/30 MP: 5/5 910 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_cross D:2: layout_loops_ring, basic_altar, kennysheep_another_room, wad_floor_pattern_1, minmay_splitting_lines, minmay_domino_2 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.6 Ranged Weapons | 4 | 4.6 Dodging | | 1.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 104 Armour: Leather armour || 28 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 934 | 932 | 2 | 0 | 754 | 2 | 467.0 | Dungeon | 934 | 932 | 2 | 0 | 754 | 2 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts D:2: 410 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+