gamja3288 Level 1 of the Dungeon (0, 0, D:1) a sanguine talisman (3, -8, D:1) a frilled lizard corpse (skeletalised by now) (7, 7, D:1) a +0 dagger (13, 19, D:1) a +0 short sword (20, -7, D:1) 3 curare-tipped darts (28, 6, D:1) a quokka corpse (skeletalised by now) (34, 17, D:1) a +0 dagger (36, -9, D:1) a +0 spear a gnoll corpse (skeletalised by now) (39, 17, D:1) a ball python skeleton (41, 24, D:1) a +0 club 2 stones (45, 7, D:1) a +0 club (46, 3, D:1) a +0 dagger 2 stones (49, -1, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (49, 2, D:1) a goblin skeleton (49, 3, D:1) a rat corpse (skeletalised by now) (49, 30, D:1) a rat skeleton (50, -10, D:1) a parchment of Grave Claw (55, 20, D:1) a parchment of Ozocubu's Armour (67, 31, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Peelex's Weapon Shoppe a +0 hand axe (33 gold) a +0 whip (27 gold) 5 boomerangs (110 gold) a +0 mace (33 gold) 2 curare-tipped darts (26 gold) 2 poisoned darts (13 gold) the +5 spear of Honour {pain, +Blink SInv} (557 gold) +Blink: It lets you blink. SInv: It lets you see invisible. It cannot be enchanted further. a +3 whip of electrocution (255 gold) a +0 sling (16 gold) a +0 trident (38 gold) (0, 0, D:2) a parchment of Soul Splinter (7, -9, D:2) the +1 chain mail of Turach {Fly Int+4} Fly: It grants you flight. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (14, 10, D:2) a +0 leather armour (15, -19, D:2) a +0 hand axe (18, -19, D:2) a human skeleton (19, 20, D:2) a +0 chain mail (20, -21, D:2) a +0 robe (34, 4, D:2) a parchment of Petrify (37, 12, D:2) a rat corpse (skeletalised by now) (41, -23, D:2) a +0 club (41, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 5, D:3) a +0 club a ball python corpse (skeletalised by now) (4, 0, D:3) a +0 robe (11, -23, D:3) a bat corpse (skeletalised by now) (14, -26, D:3) a +0 robe (20, -34, D:3) a +0 whip (22, -26, D:3) a ball python corpse (skeletalised by now) (22, -17, D:3) a ball python skeleton (23, -17, D:3) a ball python skeleton (24, -17, D:3) a frilled lizard skeleton (27, -34, D:3) a +0 dagger a kobold corpse (skeletalised by now) (28, -33, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (35, -12, D:3) a +0 sling (40, -25, D:3) a quokka skeleton (41, -25, D:3) a +0 club 4 stones (44, -22, D:3) a ball python skeleton (45, -12, D:3) a +0 mace a +0 whip (47, -12, D:3) a +0 whip (47, -10, D:3) a +0 club an orc skeleton (48, -18, D:3) a parchment of Call Canine Familiar (48, -11, D:3) a +0 short sword (48, -10, D:3) a +0 short sword an orc skeleton (48, 19, D:3) a +0 dagger (55, 17, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (10, -22, D:4) a parchment of Maxwell's Portable Piledriver (10, -8, D:4) a +0 flail a +0 short sword a +0 ring mail (11, -8, D:4) a +0 club a +0 short sword a +0 ring mail (12, -19, D:4) a +1 dagger of speed 3 stones a kobold corpse (skeletalised by now) (19, -15, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -14, D:4) a +0 short sword of protection (19, 3, D:4) a +0 spear (22, -31, D:4) an adder corpse (skeletalised by now) (23, 2, D:4) a +0 whip (26, 0, D:4) a +0 dagger a goblin skeleton (29, 1, D:4) a +0 club a gnoll skeleton (30, 1, D:4) a +0 spear (31, 1, D:4) a +3 short sword a +0 club an orc skeleton (36, -28, D:4) a +0 short sword (38, 2, D:4) a +0 spear (39, 2, D:4) a +0 spear of venom (43, -20, D:4) a +1 dagger of venom a goblin skeleton (43, -18, D:4) a +0 hand axe a +0 leather armour a +0 short sword (44, 8, D:4) a +0 dagger a +2 robe of cold resistance (46, -16, D:4) a +0 flail an orc skeleton (46, 5, D:4) a +0 dagger a +0 robe (46, 13, D:4) a +0 dagger a +0 robe (47, 1, D:4) a +0 short sword a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (0, 1, D:5) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -17, D:5) a river rat skeleton (8, -12, D:5) a +0 club (9, -12, D:5) a +0 leather armour a +0 club a gnoll skeleton (9, -11, D:5) a +0 spear a +1 flail of holy wrath a gnoll skeleton a gnoll skeleton (9, -10, D:5) a +0 spear a gnoll skeleton (11, 23, D:5) a ring of magical power the Necropolis (0, 0, Necropolis) a +1 whip of flaming (11, 12, Necropolis) the +8 dagger of the Coward {chaos, rPois rC++} rPois: It protects you from poison. rC++: It greatly protects you from cold. It cannot be enchanted further. (19, 34, Necropolis) a +0 club (20, 30, Necropolis) a ball python skeleton (32, 8, Necropolis) -3 storm dragon scales (36, 1, Necropolis) a staff of cold (43, 11, Necropolis) a -2 mace a -1 sling