gagguy Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -4, D:1) a +0 whip 2 stones (1, -1, D:1) a +0 robe (1, 1, D:1) 5 stones (4, -5, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (4, 5, D:1) a bat corpse (skeletalised by now) (5, 2, D:1) a rat corpse (skeletalised by now) (6, 3, D:1) a ball python corpse (skeletalised by now) (7, -6, D:1) 4 stones (12, -28, D:1) a quokka skeleton (12, -16, D:1) a +0 club a kobold corpse (skeletalised by now) (13, -17, D:1) a +0 whip (13, -10, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (16, -8, D:1) 7 stones (27, -5, D:1) a jackal skeleton (28, -5, D:1) a jackal skeleton (29, -5, D:1) a jackal corpse (skeletalised by now) (31, 8, D:1) a +0 dagger a goblin skeleton a rat skeleton (31, 9, D:1) a jackal skeleton a jackal skeleton (32, 8, D:1) a jackal skeleton (39, -31, D:1) a rat corpse (skeletalised by now) (45, 3, D:1) a rat skeleton (48, 13, D:1) a hobgoblin corpse (skeletalised by now) (51, -22, D:1) a rat corpse (skeletalised by now) (57, 0, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -12, D:2) a quokka skeleton (7, -14, D:2) a +0 club 2 stones a kobold skeleton (9, -14, D:2) a +0 ring mail (13, 1, D:2) 4 stones (13, 9, D:2) the +1 leather armour of Ennui {rC++ Str-2 SInv} Str-2: It affects your strength (-2). rC++: It greatly protects you from cold. SInv: It lets you see invisible. (14, -31, D:2) a +0 dagger (18, -4, D:2) a hobgoblin corpse (skeletalised by now) (20, -25, D:2) a rat skeleton (20, -21, D:2) a rat skeleton (20, 0, D:2) a +0 whip a stone (23, -2, D:2) 3 stones (24, -27, D:2) a +0 whip 2 stones (25, -15, D:2) a hobgoblin corpse (skeletalised by now) (32, -28, D:2) a frilled lizard corpse (skeletalised by now) (34, -23, D:2) an adder corpse (skeletalised by now) (37, 12, D:2) a +0 club a +0 robe a goblin skeleton (37, 13, D:2) an adder skeleton (41, -15, D:2) 9 stones (41, -5, D:2) a +0 whip (47, -20, D:2) a +0 buckler (47, -15, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones a kobold skeleton (4, 9, D:3) a +0 club (6, -8, D:3) a +0 scale mail (9, -5, D:3) a +0 dagger (14, -4, D:3) a +0 war axe an orc skeleton (16, 8, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (19, -14, D:3) an adder corpse (skeletalised by now) (20, -29, D:3) a quokka corpse (skeletalised by now) (24, -7, D:3) a +0 ring mail (24, 18, D:3) a +0 ring mail (27, 11, D:3) 2 stones (32, 4, D:3) a +0 short sword (34, -17, D:3) 4 stones (36, -5, D:3) a ball python skeleton (40, -4, D:3) a +0 dagger (41, 11, D:3) a bat corpse (skeletalised by now) (47, 4, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold corpse (skeletalised by now) (11, 21, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (11, 22, D:4) an adder skeleton (12, 21, D:4) a +0 dagger a +0 robe (13, -12, D:4) a wand of flame (22) (15, 19, D:4) a +0 dagger an orc skeleton (22, 23, D:4) a +0 flail (23, -12, D:4) a book of Movement (24, -23, D:4) a +0 club a goblin skeleton (24, 3, D:4) a +0 whip (29, -4, D:4) 5 stones (35, -22, D:4) a hound corpse (39, 8, D:4) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (39, 9, D:4) a +0 club a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, 7, D:4) a +0 spear 3 stones (55, 30, D:4) an iguana corpse (skeletalised by now) (59, -5, D:4) a +0 dagger (60, -9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 17 gold pieces