Dungeon Crawl Stone Soup version 0.33-a0-251-g3dacd37fa5 (webtiles) character file. Game seed: 8376239767405178052 905 gagguy the Thaumaturge (level 7, -2/54 HPs) Began as a Deep Elf Conjurer on Oct 17, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 6 of the Dungeon. The game lasted 00:10:46 (4107 turns). gagguy the Thaumaturge (Deep Elf Conjurer) Turns: 4107, Time: 00:10:46 Health: -2/54 AC: 23 Str: 4 XL: 7 Next: 80% Magic: 17/20 EV: 2 Int: 25 God: Gold: 266 SH: 0 Dex: 13 Spells: 19/22 levels left rFire . . . l - +5 short sword "Cilumiul" {protect, rPois rC+ rCorr} rCold + . . (no shield) rNeg . . . a - melded +0 robe rPois + u - melded +1 helmet {SInv} rElec . (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ m - ring of poison resistance HPRegen 0.29/turn (no ring) MPRegen 0.34/turn %: no passive effects @: on fire, tree-form, glowing A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons c - a +0 dagger l - the +5 short sword "Cilumiul" (weapon) {protect, rPois rC+ rCorr} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (melded) p - the +0 pair of boots of Qazlal's Approval {+Inv rC+ Int-5 Stlth+} (You found it on level 3 of the Dungeon) Int-5: It affects your intelligence (-5). rC+: It protects you from cold. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. u - a +1 helmet of see invisible (melded) Magical Staves i - a staff of alchemy Jewellery m - a ring of poison resistance (left branch) w - a ring of ice Wands r - a wand of polymorph (7) Scrolls d - a scroll of poison e - a scroll of enchant weapon {unknown} g - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} k - a scroll of revelation {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of blinking {unknown} s - 2 scrolls of fear {unknown} v - a scroll of noise {unknown} Potions b - a potion of magic f - 2 potions of mutation {unknown} h - a potion of might {unknown} n - 2 potions of lignification t - a potion of curing {unknown} x - a potion of heal wounds {unknown} z - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 8.0 Stealth - Level 8.0 Spellcasting + Level 5.8 Conjurations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 96% 2d12 1% 1 Shock Conj/Air 96% 1d9 1% 1 Slow Hex 40% N/A 6% 1 Iskenderun's Battlesphe Conj 39% 2d9 16% 5 Call Canine Familiar Summ 10% N/A 19% 3 Confusing Touch Hex 10% N/A 19% 3 Sigil of Binding Hex 10% N/A 19% 3 Swiftness Air 10% N/A 19% 3 Vampiric Draining Necr 10% 2d6 19% 3 Brom's Barrelling Bould Conj/Erth 24% 2d6 19% 4 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Fireball Conj/Fire 12% 3d7 45% 5 Airstrike Air 5% 2d(1-17) 52% 4 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Dispel Undead Necr 10% 3d9 52% 4 Conjure Ball Lightning Conj/Air 12% 3x3d6 95% 6 Orb of Destruction Conj 19% 9d8 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Sif Muna Trog Wu Jian Xom Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (81% to hit) The searing ray hits the orc wizard! The orc wizard is severely wounded. The searing ray hits the orc but does no damage. (Press . to maintain the ray.) The orc wizard casts a spell at you. The puff of flame hits you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The searing ray hits the orc wizard but does no damage. The orc wizard is severely wounded. The searing ray misses the orc. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The liquid fire burns you! The orc wizard hits you with a +0 dagger. The searing ray misses the orc wizard. The searing ray hits the orc. The orc is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The orc wizard mumbles some strange words. The orc wizard flickers and vanishes for a moment. The orc barely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The air fills with toxic fumes! As you read the scroll labelled GUWI HERUNGEAFUAF, it crumbles to dust. It was a scroll of poison. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The orc wizard misses you. The orc barely misses you. It was a potion of lignification. You turn into a tree. Your +1 helmet of see invisible melds into your body. Your +0 robe melds into your body. You feel less perceptive. Your roots penetrate the ground. The liquid fire burns you! You die... #...........)..#........ #.......§§§....#.##..... ########§§§............# #§§.....#........ #### #§§.....#....#... ...§§######§#######..†.# ...§§§§§.##§#§§§§§.....# ...§§§§.o##§§§§§§§.....# ###§§§§B{{♣§§§§§§§.....#. #§§§§§o##§§§#§§§........ #§§§§§.##§§§#........... #§§§§..##§§§#............ #§§§...##§§§#............ #§§....##§§§#........... #§.....######.......... ####### #.......... #........## You could see a bombardier beetle and 2 orcs. Vanquished Creatures A water moccasin (D:6) An ice beast (D:6) A black bear (D:6) A phantom (D:4) A scorpion (D:4) A howler monkey (D:3) A bombardier beetle (D:4) A jelly (D:6) 3 hounds An orc priest (D:3) Ijyb (D:3) 2 orc wizards An adder (D:2) 4 gnolls (D:2) 5 dart slugs 3 ribbon worms 10 orcs 6 bats 9 endoplasms 2 giant cockroaches 10 goblins 11 hobgoblins 8 jackals 8 kobolds 7 quokkas 5 ball pythons 3 frilled lizards 5 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gagguy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 55 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 319 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 675 | D:2 | Reached skill level 5 in Stealth 777 | D:2 | Identified the +0 pair of boots "Plog" {Harm *Slow Dex+5 | Stlth+} 813 | D:2 | Found a shimmering altar of Xom. 990 | D:2 | Identified the +5 short sword "Cilumiul" {protect, rPois | rC+ rCorr} 1209 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/10 1258 | D:2 | Reached skill level 5 in Conjurations 1838 | D:3 | Identified the +0 pair of boots of Qazlal's Approval {+Inv | rC+ Int-5 Stlth+} 1866 | D:3 | Found a bloodstained altar of Trog. 1888 | D:3 | Reached skill level 5 in Spellcasting 1888 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 2304 | D:3 | Found an ornate altar of the Wu Jian Council. 2315 | D:3 | Noticed Ijyb 2488 | D:3 | Killed Ijyb 2721 | D:3 | Reached XP level 6. HP: 32/32 MP: 11/17 3274 | D:4 | Noticed Duvessa 3584 | D:4 | Reached XP level 7. HP: 36/36 MP: 12/20 3612 | D:4 | Found a shimmering blue altar of Sif Muna. 3666 | D:5 | Entered Level 5 of the Dungeon 3985 | D:6 | Learned a level 2 spell: Searing Ray 4107 | D:6 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_rooms, minmay_misc_feat_cross D:2: layout_basic, basic_altar, minmay_nonomino_d4 D:3: layout_loops_cross, trog_three_pillars_becter, general_overflow_altar, serial_glass, glass_columns_c, glass_columns_a, minmay_misc_feat_nine_boxes, chequers_serial_rivers_large_a, uniq_ijyb D:4: layout_basic, mainiacjoe_overflow_alcove_2, uniq_duvessa D:5: layout_loops_ring, minmay_misc_feat_roman, minmay_small_thing, uniq_eustachio D:6: layout_basic Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 6 8 | 8.0 Conjurations | 5 | 5.8 Spellcasting | 5 6 8 | 8.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 9 | 1 || 10 Unarmed | | 2 | || 2 Cast: Magic Dart | 84 | 202 | 23 || 309 Searing Ray | | | 3 || 3 Use: Scroll | | | 1 || 1 Potion | | | 1 || 1 Stab: Sleeping | | 1 | 1 || 2 Armour: Robe | 4 | 26 | 26 || 56 Skin | | 18 | || 18 Dodge: Dodged | 1 | 28 | 22 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4118 | 3861 | 257 | 227 | 2806 | 6 | 686.3 | Dungeon | 4118 | 3861 | 257 | 227 | 2806 | 6 | 686.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1295 daAuts D:3: 1006 daAuts D:4: 759 daAuts D:1: 634 daAuts D:6: 293 daAuts D:5: 128 daAuts