Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 17215122201849869815 49 fw1eleven1 the Chiller (level 3, -4/24 HPs) Began as a Merfolk Ice Elementalist on Sept 14, 2025. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:10:39 (1652 turns). fw1eleven1 the Chiller (Merfolk Ice Elementalist) Turns: 1652, Time: 00:10:39 Health: -4/24 AC: 2 Str: 8 XL: 3 Next: 75% Magic: 7/7 EV: 11 Int: 16 God: Gold: 43 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . (100%) c - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic f - 2 potions of curing {unknown} j - 2 potions of mutation {unknown} k - 2 potions of ambrosia {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting + Level 5.2 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Frozen Ramparts Ice 38% 1d6 7% 3 c - Ozocubu's Armour Ice 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d6 19% 3 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Sublimation of Blood Necr 2% N/A 28% 2 Stone Arrow Conj/Erth 4% 3d7 50% 3 Summon Seismosaurus Egg Summ/Erth 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Something hits you. Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. You are confused. You feel less confused. Something hits you. Something hits you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You closely miss something. Something barely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Something hits you. Something hits you. A magic dart appears from out of thin air! The magic dart hits you. Reactivating autopickup. An orc wizard appears from thin air! The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Autopickup is now on. A magic dart appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The magic dart hits you! You die... #..............#...###...... #>...........#.....#######.. #................#.......... #...........##.#.######..### #..........###.#.##......... #........{.###.#....######## ####...##...........### # ##......##........>.## # ##........#....@.....# # #....................########### #............................... #....................########### #....................# #..........########### ##........## ##........## #..........# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 3 hobgoblins A quokka (D:1) 3 ball pythons 4 endoplasms 2 frilled lizards (D:1) 3 goblins 5 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fw1eleven1 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 239 | D:1 | Reached XP level 2. HP: 7/19 MP: 1/5 770 | D:2 | Reached XP level 3. HP: 5/24 MP: 2/6 879 | D:2 | Learned a level 3 spell: Frozen Ramparts 883 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1033 | D:2 | Reached skill level 5 in Ice Magic 1368 | D:2 | Found a faded altar of an unknown god. 1652 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_rooms, nicolae_houndstooth_variations D:2: layout_rooms, shapermc_ecumenical_altar_gd D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.9 Action || total ---------------------------++------- Attack: Normal || 31 Melee: Dagger || 28 Unarmed || 3 Cast: Freeze || 36 Stab: Sleeping || 2 Armour: Robe || 27 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1644 | 1557 | 87 | 299 | 779 | 3 | 548.0 | Dungeon | 1644 | 1557 | 87 | 299 | 779 | 3 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 881 daAuts D:1: 757 daAuts D:3: 5 daAuts