frozenca Level 1 of the Dungeon [Shop] Haodod's Book Boutique a parchment of Animate Dead (130 gold) a parchment of Forge Monarch Bomb (250 gold) a parchment of Haunt (328 gold) a parchment of Vampiric Draining (88 gold) a parchment of Scorch (58 gold) a parchment of Apportation (40 gold) a parchment of Maxwell's Portable Piledriver (88 gold) a parchment of Gell's Gavotte (250 gold) a parchment of Magic Dart (40 gold) a parchment of Iskenderun's Mystic Blast (130 gold) (24, -18, D:1) a hobgoblin corpse (skeletalised by now) (25, -18, D:1) a bat corpse (skeletalised by now) (30, 4, D:1) a +0 robe (35, -3, D:1) a +0 club (37, 3, D:1) a +0 ring mail (39, -1, D:1) a +0 whip (40, 7, D:1) a +0 hand axe (48, 11, D:1) a +0 leather armour (49, -9, D:1) a +0 buckler (52, -18, D:1) the quill talisman "Iblok" {-Tele rElec Dex+4} [quill talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (53, -14, D:1) a +0 dagger (54, -14, D:1) a hobgoblin skeleton a hobgoblin skeleton (54, 4, D:1) a ball python skeleton (56, 4, D:1) a +0 dagger a rat skeleton (58, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (5, 5, D:2) a +4 club a +0 robe the human corpse of Jessica (skeletalised by now) (8, -13, D:2) a +0 helmet (13, -18, D:2) the +8 falchion of Focus {flame, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (15, -14, D:2) a hobgoblin skeleton (15, -13, D:2) a +0 dagger a goblin skeleton (19, -22, D:2) a quokka corpse (skeletalised by now) (19, -21, D:2) a ball python corpse (skeletalised by now) (20, -25, D:2) an adder corpse (skeletalised by now) (21, -9, D:2) a rat skeleton (22, -14, D:2) a +0 dagger (24, -18, D:2) a +0 club a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (30, -26, D:2) a frilled lizard skeleton (30, -14, D:2) a frilled lizard skeleton (35, -27, D:2) a +0 dagger (38, -1, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:3) a jackal corpse (skeletalised by now) (2, 22, D:3) a +0 robe (5, 2, D:3) a +0 club (7, 20, D:3) a +0 whip a kobold corpse (skeletalised by now) (9, -14, D:3) a +0 dagger (11, -17, D:3) a +0 spear (18, 6, D:3) an orb of glass (19, 13, D:3) a +0 leather armour (20, -9, D:3) a +0 whip a frilled lizard skeleton a kobold skeleton (22, 21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, 6, D:3) a +2 short sword of venom a kobold corpse (skeletalised by now) (24, -26, D:3) a +0 hammer (25, -23, D:3) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (25, 15, D:3) a +0 giant club (27, 19, D:3) a +0 tower shield (32, 9, D:3) a +0 club a +0 leather armour the goblin skeleton of Ijyb (34, 9, D:3) a +0 whip 4 stones (35, 8, D:3) a +0 dagger (35, 9, D:3) an inkwell talisman (35, 20, D:3) a +0 leather armour (36, -4, D:3) a ball python skeleton (36, 0, D:3) a jackal skeleton (36, 1, D:3) a jackal corpse (skeletalised by now) (36, 2, D:3) a jackal skeleton (46, -3, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon [Shop] Ilink's Distillery a potion of attraction (42 gold) a potion of haste (140 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of might (56 gold) a potion of moonshine (14 gold) a potion of invisibility (unknown) (112 gold) a potion of mutation (112 gold) (6, -12, D:4) a scroll of noise (8, 29, D:4) a +0 sling (9, -13, D:4) a +0 quarterstaff (9, -3, D:4) an iguana corpse (skeletalised by now) (12, 20, D:4) a +0 falchion (14, -17, D:4) a hobgoblin corpse (skeletalised by now) (14, 24, D:4) a +0 dagger (35, 3, D:4) a quokka corpse (skeletalised by now) (37, -8, D:4) a +0 long sword (39, -11, D:4) a +0 leather armour (39, -9, D:4) a +0 spectral quarterstaff (45, 13, D:4) a black bear skeleton (46, -13, D:4) a +0 ring mail (50, -13, D:4) a hound corpse (56, 6, D:4) a ball python corpse (57, 16, D:4) a potion of ambrosia Level 5 of the Dungeon (0, 0, D:5) the +3 flail "Killer Bee's Foe" {flame, rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (2, 2, D:5) a scroll of noise (8, -13, D:5) an iguana corpse (skeletalised by now) (8, 16, D:5) a +0 sling (17, -27, D:5) a +0 dagger (23, -5, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (40, -2, D:5) a +0 flail of concussion a gnoll corpse (skeletalised by now) (41, -2, D:5) a +0 spear a +0 whip (42, -2, D:5) a +0 flail a gnoll corpse (skeletalised by now) the Ecumenical Temple