fromore Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 30, D:1) a +0 dagger (9, 31, D:1) a +0 dagger (24, 21, D:1) an inkwell talisman (31, 25, D:1) a frilled lizard corpse (skeletalised by now) (49, 4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +4 quarterstaff of chaos a +0 cloak (1, 0, D:2) a +0 hammer (10, -22, D:2) a +0 club (16, 14, D:2) a +0 whip of electrocution (18, 1, D:2) a +0 mace (18, 19, D:2) a +0 dagger a +0 sling (27, 11, D:2) a +0 whip (30, 8, D:2) a +0 dagger (34, -2, D:2) a +0 dagger (37, 25, D:2) a +0 sling (39, -15, D:2) the alchemy staff of the Crypt {rPois rC++ Alch} [staff of alchemy] rPois: It protects you from poison. rC++: It greatly protects you from cold. Alch: It increases the power of your Alchemy spells. (55, -33, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (59, 8, D:2) an inkwell talisman (60, -15, D:2) a rat corpse (skeletalised by now) (63, -5, D:2) a +0 trident Level 3 of the Dungeon (9, -6, D:3) a rat skeleton (23, 18, D:3) an adder corpse (skeletalised by now) (28, 2, D:3) a +0 club a goblin skeleton (32, -4, D:3) a wand of charming (8) (37, 16, D:3) a +0 dagger (39, 14, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (2, 17, D:4) 2 atropa-tipped darts (14, -12, D:4) a +0 ring mail (14, -9, D:4) a +0 robe (18, 18, D:4) a +0 cloak (18, 28, D:4) a +0 leather armour (23, 33, D:4) a +0 dagger (23, 36, D:4) a +0 buckler (27, -12, D:4) a +0 club (28, 25, D:4) a +2 dagger of protection a goblin skeleton (28, 27, D:4) a +0 club a +0 sling a goblin skeleton (30, -10, D:4) an adder corpse (skeletalised by now) (34, 14, D:4) a +0 spear (41, -1, D:4) an inkwell talisman Level 5 of the Dungeon (0, 0, D:5) a quill talisman (unseen) (11, 3, D:5) a parchment of Splinterfrost Shell (12, 10, D:5) an iguana corpse (39, 1, D:5) a +0 war axe (50, 4, D:5) an adder corpse (skeletalised by now)