fromore Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (8, -25, D:1) a +0 dagger (10, -7, D:1) a bat corpse (skeletalised by now) (13, -6, D:1) a rat skeleton (14, -5, D:1) a +0 dagger a +0 dagger 2 stones a goblin skeleton (15, 3, D:1) a +0 scale mail (23, -10, D:1) a +0 club (23, -9, D:1) a +0 whip 5 stones (24, -13, D:1) a +0 dagger (25, -24, D:1) a +0 hand axe (33, -1, D:1) a frilled lizard skeleton (33, 0, D:1) a ball python skeleton (36, 8, D:1) a +0 dagger (37, 9, D:1) a rat skeleton (38, -10, D:1) a jackal skeleton (39, -25, D:1) a +0 leather armour (39, -10, D:1) a jackal skeleton (39, -8, D:1) a +0 short sword a kobold skeleton (39, 7, D:1) a hobgoblin skeleton (39, 9, D:1) a staff of air (40, -2, D:1) a +0 whip 5 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (3, -14, D:2) a +0 club (7, -16, D:2) the +1 rapier of Esamimow {protect, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (13, -16, D:2) a frilled lizard corpse (skeletalised by now) (13, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (21, -9, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (21, 4, D:2) a bat corpse (skeletalised by now) (24, 21, D:2) a +0 whip a stone (28, -10, D:2) a +0 leather armour (29, -16, D:2) a +0 ring mail (31, 25, D:2) a +0 sling (31, 26, D:2) a +1 heavy trident a +0 scale mail (39, 24, D:2) a +0 hammer (40, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 22, D:2) a +0 hammer (42, 23, D:2) a +0 hammer (51, 22, D:2) a +0 hammer