Dungeon Crawl Stone Soup version 0.33-a0-963-gd6b2ec2eef (webtiles) character file. Game seed: 13033060475585893001 4 fromore the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Feb 18, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:11 (110 turns). fromore the Vexing (Barachi Hexslinger) Turns: 110, Time: 00:01:11 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -4), unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} Skills: + Level 1.4 Fighting + Level 2.1 Ranged Weapons - Level 2.1 Dodging + Level 1.2 Spellcasting + Level 3.3 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11866 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The adder barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The adder bites you. x2 You take 7 HP, and have [7/15] HP !!!!! HP Warning !!!!! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 3 HP, and have [4/15] HP You aren't carrying any potions. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder completely misses you. The adder closely misses you. You take 3 HP, and have [1/15] HP You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You die... #### ## ..# .. #.# .# #.###.# #@..#.# #†..#.# #####...#.## #..........# #........).# ............# ..............# #####.#..$##..# $..#...# ..# There were no monsters in sight! Vanquished Creatures An adder (D:2) A kobold (D:1) A ball python (D:1) 2 goblins 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fromore the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 110 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring D:2: minmay_chambers_of_ones, layout_loops_ring, bh_walls_and_bars Action || total ---------------------------++------- Fire: Sling || 26 Ability: Hop || 1 Armour: Robe || 5 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 34 | 2 | 66.5 | Dungeon | 133 | 133 | 0 | 0 | 34 | 2 | 66.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts D:2: 30 daAuts