fromore Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 3, D:1) a +0 barding (14, -35, D:1) a +0 dagger (15, -33, D:1) a +0 spear a gnoll corpse (skeletalised by now) (18, 3, D:1) a -2 sling {Nari} (20, -22, D:1) 5 stones (24, 3, D:1) a jackal corpse (skeletalised by now) (26, -8, D:1) a ring of poison resistance (29, -13, D:1) a ring of magical power (32, -11, D:1) 7 stones Level 2 of the Dungeon (5, 9, D:2) a beast talisman (15, -5, D:2) a frilled lizard corpse (skeletalised by now) (25, -4, D:2) a +0 leather armour a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +3 dagger a goblin corpse (skeletalised by now) (3, -18, D:3) a rat corpse (skeletalised by now) (6, 11, D:3) a +0 club a goblin corpse (skeletalised by now) (11, 0, D:3) 8 stones (11, 3, D:3) 3 javelins (11, 14, D:3) 4 stones (23, 10, D:3) a +0 trident (26, -6, D:3) a +0 sling (26, 8, D:3) a +0 sling (29, 10, D:3) a +0 club (34, -2, D:3) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (34, 0, D:3) a +0 club (34, 6, D:3) an adder skeleton a frilled lizard skeleton (35, 7, D:3) 7 stones (39, -13, D:3) 5 stones Level 4 of the Dungeon (7, 11, D:4) a quokka corpse (skeletalised by now) (9, 12, D:4) an adder corpse (skeletalised by now) (15, 33, D:4) a +0 whip (19, 17, D:4) 5 stones (25, 35, D:4) 8 stones (26, 30, D:4) a +0 club (27, 5, D:4) a +0 club (28, 4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (31, 24, D:4) a hobgoblin corpse (skeletalised by now) (32, 5, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (33, 5, D:4) a +3 spear of venom a +0 animal skin the hobgoblin corpse of Robin (skeletalised by now) (34, 5, D:4) a hobgoblin corpse (skeletalised by now) (43, 0, D:4) a +0 club (43, 1, D:4) a +0 dagger a goblin skeleton (43, 2, D:4) a +0 club (45, 16, D:4) an iguana corpse Level 5 of the Dungeon [Shop] Nuobb's Weapon Emporium the +3 flail "Ipsucorr" {antimagic, rN+ Will+ Dex+3} (486 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +0 falchion (30 gold) a +0 trident (35 gold) the +4 mace of Oroczih {vamp, rN+ Will+ Stlth+} (486 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 arbalest (45 gold) a +0 spear (30 gold) a +0 mace (30 gold) a +0 club (10 gold) a +2 dagger of holy wrath (156 gold) a +1 short sword of speed (160 gold) (1, 18, D:5) a +0 club (2, 18, D:5) a +0 dagger (4, 18, D:5) a +0 antimagic hand axe (4, 20, D:5) a +0 robe a +0 dagger an orc skeleton (5, 8, D:5) a +0 flail (6, 20, D:5) a +0 dagger (13, -11, D:5) a +0 falchion (27, 16, D:5) a +0 robe a +0 war axe the orc skeleton of Blorkula the Orcula (29, 18, D:5) a +0 plate armour (34, 3, D:5) 7 stones (37, 14, D:5) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 0, D:7) 5 stones (9, 0, D:7) 21 gold pieces the Ecumenical Temple