fromore Level 1 of the Dungeon [Shop] Tad Gal's Antique Weapon Shoppe a +0 whip (72 gold) a +0 sling (43 gold) a +0 short sword (87 gold) a +0 short sword (87 gold) a +0 sling (43 gold) the +7 hand axe of the Empty Page {venom, Dex+4} (1566 gold) Dex+4: It affects your dexterity (+4). a +0 short sword (87 gold) [Shop] Lomulueb's Assorted Antiques a +0 dagger (52 gold) a +0 leather armour (52 gold) a scroll of noise (26 gold) a potion of experience (1300 gold) a scroll of vulnerability (104 gold) a potion of berserk rage (130 gold) an amulet of regeneration (780 gold) the ring "Vulutu" {EV+5 Stlth+} (1190 gold) [ring of evasion] EV+5: It affects your evasion (+5). Stlth+: It makes you more stealthy. a scroll of enchant armour (195 gold) [Shop] Uryc's Book Shoppe a book of Dreams (312 gold) a book of Decay (390 gold) a book of Spectacle (520 gold) a Young Poisoner's Handbook (260 gold) a book of Burglary (286 gold) a Necronomicon (702 gold) a There-And-Back Book (468 gold) [Shop] Zadunwex's Antique Armour Shoppe a +4 ring mail of positive energy (616 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a +1 chain mail of cold resistance (363 gold) the +0 plate armour "Ume Lots" {Regen+} (660 gold) Regen+: It increases your rate of health regeneration. a +0 robe (15 gold) [Shop] Siw Nezu's Jewellery Emporium a +6 ring of intelligence (unknown) (468 gold) a +6 ring of strength (unknown) (468 gold) a +4 ring of slaying (468 gold) a ring of fire (unknown) (325 gold) an amulet of magic regeneration (unknown) (390 gold) a +4 ring of protection (468 gold) (0, 0, D:1) a jackal skeleton a jackal skeleton (4, -22, D:1) a +0 short sword a stone (7, -32, D:1) a bat skeleton (11, -31, D:1) a +0 ring mail (17, -14, D:1) a +0 club (18, -44, D:1) a +0 rapier (22, -44, D:1) 6 stones (25, -6, D:1) a +0 spear (27, -19, D:1) a +0 short sword (35, -4, D:1) a +0 whip (43, -11, D:1) a +0 leather armour (47, -23, D:1) 4 stones (54, -6, D:1) a scarf of invisibility (57, -46, D:1) a +2 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -1, D:2) a staff of alchemy (18, 16, D:2) 2 stones (20, 45, D:2) a +0 short sword a kobold corpse (skeletalised by now) (31, 45, D:2) a +0 short sword a stone (35, 8, D:2) a ball python corpse (skeletalised by now) (36, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (37, -8, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (39, -8, D:2) a +2 mace of protection Level 3 of the Dungeon (0, 0, D:3) 6 stones (4, -6, D:3) a +4 club a +0 robe the human corpse of Jessica (skeletalised by now) (4, -4, D:3) a +0 falchion a +0 chain mail a +0 hand axe a +2 dagger of venom a +0 robe a +0 club an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (4, 13, D:3) a +0 club an orc corpse (skeletalised by now) (5, 13, D:3) a +0 mace a +0 scale mail a +0 mace (6, 27, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (7, 25, D:3) a quokka corpse (skeletalised by now) (7, 26, D:3) a +0 falchion (9, 24, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (16, 22, D:3) 5 stones (17, -7, D:3) the +1 whip of Cowardice {freeze, rC- rCorr Int+3 Dex+3} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (19, -7, D:3) a quokka corpse (skeletalised by now) (26, 4, D:3) an adder skeleton (29, 4, D:3) a +0 club 3 stones (30, 17, D:3) a +0 hand axe (31, 8, D:3) a rat skeleton (32, 5, D:3) a +0 dagger an orc skeleton (32, 10, D:3) a +0 falchion (32, 11, D:3) an orb of energy Level 4 of the Dungeon (0, 0, D:4) 5 stones (16, 1, D:4) a +0 dagger a hobgoblin skeleton a kobold skeleton (17, -3, D:4) 8 stones (17, -2, D:4) 6 stones (18, -3, D:4) 2 stones (22, 23, D:4) a +0 club (27, 5, D:4) a +0 scale mail (30, 11, D:4) a +0 club (36, 29, D:4) a +0 hand axe (37, 9, D:4) a quokka skeleton (37, 29, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 11, D:4) a +0 vampiric whip (53, -6, D:4) a +0 falchion (53, -5, D:4) an iguana skeleton (61, 5, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre skeleton (2, 31, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 33, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (2, 34, D:5) a +0 heavy morningstar (21, 25, D:5) 2 javelins (31, 7, D:5) a +0 robe (33, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (1, 0, D:6) a +0 flail (2, 0, D:6) 21 gold pieces (3, 0, D:6) 5 boomerangs (4, 0, D:6) 4 stones (6, 24, D:6) a +0 hand axe a +0 club an orc skeleton an orc skeleton (7, 25, D:6) a +0 hand axe (8, 28, D:6) a +0 dagger a +0 robe an orc skeleton (9, 19, D:6) a +0 short sword a +0 leather armour an orc skeleton (9, 28, D:6) a +0 short sword (10, 31, D:6) a +0 leather armour a +1 whip of venom (10, 36, D:6) a +0 battleaxe (17, 18, D:6) a hound skeleton (17, 19, D:6) a +0 dagger a +0 robe an orc skeleton (17, 33, D:6) 5 stones a +0 whip an orc skeleton (18, 33, D:6) a +0 chain mail a +0 flail a +0 scale mail a +0 club a +0 trident an orc skeleton an orc skeleton (19, 19, D:6) a +3 flail a +0 ring mail (27, 29, D:6) a +0 flail (27, 30, D:6) a +0 whip (28, 29, D:6) a +0 spear (28, 31, D:6) a +0 spear (29, 31, D:6) a +0 trident of freezing a +0 scale mail (30, -2, D:6) an iguana corpse (skeletalised by now) (33, 16, D:6) a +0 dagger a +0 robe (33, 31, D:6) 7 stones (34, 15, D:6) a +0 dagger a +0 robe an orc skeleton (35, 16, D:6) a +0 dagger an orc skeleton (37, 16, D:6) a +0 morningstar a +0 leather armour Level 7 of the Dungeon [Shop] Heqere Qeez's Jewellery Boutique a serpent talisman (480 gold) a ring of fire (unknown) (400 gold) an amulet of the acrobat (unknown) (480 gold) a +6 ring of intelligence (unknown) (576 gold) a ring of protection from cold (400 gold) a dragon-blood talisman (960 gold) a ring of protection from fire (400 gold) a ring of fire (unknown) (400 gold) the amulet "Uxetuoc" {Spirit *Corrode rC+ Dex+2 SInv} (748 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. an amulet of magic regeneration (unknown) (480 gold) a ring of wizardry (unknown) (480 gold) (0, 0, D:7) 9 stones (6, -8, D:7) a +0 short sword a +0 dagger a +0 dagger a +0 dagger a +0 short sword (6, -7, D:7) a +0 dagger 2 stones (14, -40, D:7) a +0 club (16, -31, D:7) a +0 halberd (16, -30, D:7) a +0 whip (17, -31, D:7) a +0 halberd (17, -29, D:7) a +0 scale mail (17, -21, D:7) 7 stones (18, -7, D:7) a +0 dagger (29, -18, D:7) 11 gold pieces (38, -23, D:7) a potion of might (42, -13, D:7) the +3 ring mail of Dramatic Exits {Regen+ Str+3 Dex+2} Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (43, -17, D:7) a +0 ring mail (50, -14, D:7) a +0 club (51, -14, D:7) a +0 chain mail a +0 hand axe (51, -11, D:7) a +0 spear (51, -7, D:7) a +0 flail (53, -10, D:7) a +0 whip (53, -9, D:7) a +0 whip a +0 robe (53, -6, D:7) a +0 whip (56, -17, D:7) a +0 trident (57, -19, D:7) a +0 dagger (59, -19, D:7) 6 boomerangs (59, -18, D:7) 2 boomerangs (61, -31, D:7) a +0 helmet (64, -17, D:7) a +0 club (64, -16, D:7) a +0 ring mail Level 8 of the Dungeon (2, 14, D:8) a +0 hand axe (6, 17, D:8) a +0 falchion a +0 scale mail (15, 30, D:8) a stone a +0 short sword a +0 dagger a +0 dagger a +0 whip (16, 24, D:8) a +0 club (16, 31, D:8) a +0 short sword (17, 24, D:8) a +0 spear (19, 23, D:8) a +1 falchion of protection a +0 leather armour a +0 hand axe (20, 24, D:8) a +0 club a +0 scale mail a +0 mace (21, -6, D:8) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (23, -6, D:8) a +0 dagger (35, 0, D:8) a +1 cloak (36, 21, D:8) 4 stones (37, 2, D:8) a wand of polymorph (12) Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 2, D:9) a +0 flail (1, -32, D:9) a +4 trident of venom a +4 trident of draining a +0 robe an orb of energy (3, 4, D:9) a +1 hand axe of venom a +0 leather armour (10, 0, D:9) a +0 long sword a +0 robe (11, 0, D:9) a +1 long sword a +0 robe (18, -19, D:9) a +0 dagger a +0 robe (19, -20, D:9) a +0 dagger a +0 robe a +0 dagger a +0 flail (20, -21, D:9) a +0 flail (23, 10, D:9) a +0 long sword a +0 robe (23, 11, D:9) a +2 mace a +0 robe a +0 falchion a +0 robe (32, -25, D:9) a maw talisman (54, 5, D:9) a +0 spear (54, 6, D:9) a +0 whip (54, 7, D:9) a +0 scale mail a +0 spear (56, 9, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 whip (13, 1, D:10) a +0 shortbow (22, 7, D:10) a +1 short sword of venom 4 stones (24, -20, D:10) a +0 robe (25, -34, D:10) a +0 robe (25, 10, D:10) a +0 trident a +0 orcbow a +0 plate armour (26, 11, D:10) a +4 long sword Level 11 of the Dungeon (0, 0, D:11) a potion of moonshine (0, 2, D:11) 4 stones the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 19 gold pieces