fromore Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, -1, D:1) a jackal corpse (skeletalised by now) (11, -7, D:1) a frilled lizard skeleton (11, 20, D:1) a +0 short sword a kobold skeleton (15, -2, D:1) a bat skeleton (16, -20, D:1) a ball python skeleton (16, 3, D:1) a hobgoblin corpse (skeletalised by now) (19, -21, D:1) a ball python skeleton (21, 13, D:1) a hobgoblin skeleton (22, 13, D:1) a quokka skeleton (27, -1, D:1) 5 stones (30, -15, D:1) a rat corpse (skeletalised by now) (30, -14, D:1) a rat corpse (skeletalised by now) (30, -2, D:1) a +0 robe (33, 20, D:1) 7 stones (34, -9, D:1) a +0 leather armour (34, 18, D:1) a ball python skeleton (38, 36, D:1) a +0 club (41, 0, D:1) a +0 leather armour (41, 12, D:1) a +0 robe (43, -5, D:1) a rat corpse (skeletalised by now) (48, 16, D:1) a +0 short sword (49, -16, D:1) a +0 short sword (49, -14, D:1) 5 stones (50, 15, D:1) a frilled lizard skeleton (51, -14, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) the +0 robe of Bursted Brilliance {Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. (9, -3, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (11, -4, D:2) a +0 dagger (35, 40, D:2) the +4 dagger of Callousness {speed, rC++} rC++: It greatly protects you from cold. (53, 9, D:2) a +0 dagger (60, 42, D:2) a +0 hammer (60, 50, D:2) a +0 whip (61, 53, D:2) a bat corpse (skeletalised by now) (62, 31, D:2) a frilled lizard corpse (skeletalised by now) (63, 15, D:2) a +0 whip an adder corpse (skeletalised by now) (68, 41, D:2) a +0 club