fromore Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -17, D:1) 7 stones (7, -14, D:1) a +0 robe (13, 7, D:1) a frilled lizard corpse (skeletalised by now) (13, 12, D:1) a jackal corpse (skeletalised by now) (18, -1, D:1) a +0 club a goblin skeleton (19, 0, D:1) a +0 club a goblin skeleton (25, 18, D:1) a +0 hand axe a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, 15, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, 17, D:1) a +0 whip (28, 10, D:1) a rat corpse (skeletalised by now) (29, -16, D:1) a +0 dagger (29, 1, D:1) a bat skeleton (30, -23, D:1) a +0 club (31, -16, D:1) 2 stones (32, -16, D:1) a quokka corpse (skeletalised by now) (32, 12, D:1) 4 javelins (39, 13, D:1) a rat corpse (skeletalised by now) (39, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -14, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Issumo Veeh's Weapon Shoppe the +6 morningstar "Grim Tooth" {vamp, rElec rC+ Stlth+} (789 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. a +0 falchion (36 gold) 3 stones (3 gold) a +0 whip (30 gold) a +0 long sword (42 gold) a +0 trident (42 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) a +0 short sword of flaming (88 gold) a +0 dagger (24 gold) (0, 0, D:2) a +0 ring mail (15, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 9, D:2) a frilled lizard skeleton (16, 26, D:2) a hobgoblin corpse (skeletalised by now) (17, 24, D:2) a frilled lizard corpse (skeletalised by now) (25, 19, D:2) a quokka skeleton (25, 28, D:2) a +0 hand axe (27, -9, D:2) 16 gold pieces (28, -8, D:2) 2 potions of curing (28, 21, D:2) a rat skeleton (29, -7, D:2) 6 gold pieces (29, 39, D:2) 8 stones (30, -21, D:2) a +0 mace (34, -10, D:2) a hobgoblin corpse (skeletalised by now) (34, 26, D:2) a bat corpse (skeletalised by now) (37, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, 5, D:2) a quokka corpse (skeletalised by now) (43, 16, D:2) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (44, -1, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (7, -12, D:3) 7 stones (7, -10, D:3) a +0 scale mail (8, -18, D:3) a +0 ring mail (9, -32, D:3) 8 stones (13, -25, D:3) a +0 club a goblin skeleton (19, -20, D:3) a +0 club (20, -39, D:3) the +0 whip of Anger {elec, rC++ rN+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (4, -1, D:4) a +0 leather armour (9, -9, D:4) a +0 mace (11, -22, D:4) a +0 leather armour (13, -13, D:4) a wand of polymorph (6) (17, -21, D:4) 7 stones (19, -22, D:4) a +0 spear (19, 8, D:4) a +0 hand axe (20, -25, D:4) 5 stones (21, -28, D:4) 7 stones (23, -17, D:4) a +0 short sword a hobgoblin skeleton (23, -9, D:4) a +0 broad axe of venom (40, -19, D:4) a +0 club (41, -19, D:4) a +0 club a goblin corpse (skeletalised by now) (41, -2, D:4) a +0 club (46, 19, D:4) a ball python skeleton Level 5 of the Dungeon (0, 0, D:5) a scorpion corpse (10, -13, D:5) a poisoned dart (10, -12, D:5) a poisoned dart (10, -11, D:5) a poisoned dart (10, -9, D:5) a poisoned dart (11, -15, D:5) a book of Armaments (11, -9, D:5) a poisoned dart (23, 3, D:5) a +0 flail (25, -1, D:5) an adder corpse (25, 0, D:5) a quokka corpse