Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 17307544425609553660 443 fromore the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Jan 31, 2025. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:06:34 (3202 turns). fromore the Conjurer (Deep Elf Conjurer) Turns: 3202, Time: 00:06:35 Health: -3/32 AC: 3 Str: 4 XL: 6 Next: 71% Magic: 11/16 EV: 11 Int: 25 God: Gold: 119 SH: 5 Dex: 13 Spells: 5/16 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... i - amulet of reflection Stlth ++ m - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 119 gold pieces. Inventory: Missiles u - a throwing net Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery i - an amulet of reflection (worn) m - a ring of see invisible (worn) x - a ring of ice Scrolls c - 2 scrolls of butterflies {unknown} e - 2 scrolls of torment {unknown} g - a scroll of fog {unknown} k - a scroll of blinking {unknown} l - a scroll of fear {unknown} n - 6 scrolls of identify {unknown} q - 2 scrolls of poison {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of teleportation {unknown} t - a scroll of amnesia {unknown} v - a scroll of noise {unknown} Potions d - 3 potions of enlightenment {unknown} f - 3 potions of heal wounds {unknown} h - 2 potions of ambrosia {unknown} j - a potion of moonshine {unknown} o - a potion of haste {unknown} p - 2 potions of curing {unknown} w - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.7 Spellcasting * Level 6.0 Conjurations + Level 2.7 Translocations * Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d11 10% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 40% N/A 2% 1 Poisonous Vapours Alch/Air 64% 1d4 3% 1 Blink Tloc 40% N/A 3% 2 Kinetic Grapnel Frge 28% 1d5 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Call Imp Summ 14% N/A 12% 2 Ensorcelled Hibernation Hex/Ice 14% N/A 12% 2 Fugue of the Fallen Necr 7% N/A 22% 3 Anguish Hex/Necr 3% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You destroy the sleepcap! You finish channelling your searing ray. Your Conjurations skill increases to level 6! You lose 1MP, and have [12/16] MP A shadow imp comes into view. MP Full (16) The shadow imp shouts, "Get thee gone, thou delicate beetle-headed guttersnipe!" You hear a shout! The magic dart hits the shadow imp. The shadow imp is moderately wounded. You lose 1MP, and have [15/16] MP The magic dart hits the shadow imp. The shadow imp is moderately wounded. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 8 HP, and have [24/32] HP !!!!! HP Warning !!!!! You lose 1MP, and have [14/16] MP Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. You take 5 HP, and have [19/32] HP; You lose 1MP, and have [13/16] MP The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 11 HP, and have [8/32] HP !!!!! HP Warning !!!!! You lose 1MP, and have [12/16] MP The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You die... #####....####.........# #.#.## ##.......## #.### ##.....## #.# ##...## #.# ##'## #. #.# #.# ########.###### #.....5@......# #..........##.# #.####....## .....# c...... ###....## .#.### ##.# You could see a centaur and a shadow imp. Vanquished Creatures A phantom (D:4) A howler monkey (D:5) An iguana (D:5) An orc wizard (D:4) A sleepcap (D:5) 4 adders 11 gnolls 2 ufetubi (D:4) 3 dart slugs 9 orcs 12 endoplasms 5 giant cockroaches 6 goblins 12 hobgoblins A jackal (D:3) 4 quokkas 6 ball pythons 2 bats 8 frilled lizards A kobold (D:2) 4 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fromore the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 185 | D:1 | Learned a level 2 spell: Searing Ray 287 | D:1 | Reached skill level 1 in Alchemy 729 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 807 | D:2 | Found a hide-covered altar of Uskayaw. 855 | D:2 | Reached skill level 1 in Translocations 1571 | D:3 | Reached skill level 5 in Conjurations 1571 | D:3 | Reached XP level 4. HP: 6/24 MP: 9/12 2288 | D:3 | Learned a level 4 spell: Fulminant Prism 2293 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2304 | D:3 | Found a faded altar of an unknown god. 2380 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/13 2467 | D:4 | Reached skill level 5 in Spellcasting 2581 | D:4 | Noticed a phantom 2589 | D:4 | Killed a phantom 2590 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/16 2800 | D:4 | Found a glowing silver altar of Zin. 3067 | D:5 | Entered Level 5 of the Dungeon 3183 | D:5 | Reached skill level 6 in Conjurations 3202 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_rooms, hex_large, solitary_fountain, nicolae_figureground_sparkle D:2: layout_basic, basic_altar D:3: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, minmay_fractal_squares_5 D:4: layout_rooms, kennysheep_mini D:5: kennysheep_spiral_hall, layout_loops_corners, mainiacjoe_overflow_concentric_impassable, serial_shops, nicolae_shop_back_alley_shop, nicolae_wooded_promenade, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 3 | 3.7 Translocations | 1 2 | 2.7 Spellcasting | 4 5 | 5.7 Conjurations | 5 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 87 | 56 || 143 Searing Ray | 2 | 23 || 25 Fulminant Prism | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 6 | 14 || 20 Dodge: Dodged | 9 | 10 || 19 Block: Other | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3198 | 3108 | 90 | 16 | 2655 | 5 | 639.6 | Dungeon | 3198 | 3108 | 90 | 16 | 2655 | 5 | 639.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 833 daAuts D:3: 809 daAuts D:4: 718 daAuts D:1: 701 daAuts D:5: 134 daAuts