freshwatercrab Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -31, D:1) a rat corpse (skeletalised by now) (6, -13, D:1) a hobgoblin skeleton (9, -25, D:1) a +0 mace (9, 11, D:1) a +0 leather armour (11, -22, D:1) 2 stones (13, -14, D:1) 8 stones (26, -22, D:1) 7 stones (26, 9, D:1) a +0 robe (27, -13, D:1) a ball python corpse (skeletalised by now) (28, 9, D:1) a +0 quarterstaff (29, -25, D:1) a +0 club (29, -22, D:1) 4 stones (29, 8, D:1) a bat corpse (skeletalised by now) (31, -25, D:1) a +0 sling (31, -15, D:1) a +0 ring mail (33, -17, D:1) a +0 mace (33, -5, D:1) a ball python corpse (skeletalised by now) (34, -3, D:1) a bat corpse (skeletalised by now) (36, -3, D:1) a bat corpse (skeletalised by now) (37, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -3, D:1) a +0 robe (49, -3, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling (6, -11, D:2) a +0 leather armour (8, -7, D:2) a +0 club (15, -20, D:2) a +0 dagger (16, -15, D:2) a rat skeleton (18, -15, D:2) a serpent talisman (18, -8, D:2) a +0 quarterstaff (22, -22, D:2) an adder corpse (27, -2, D:2) a ribbon worm corpse (32, -17, D:2) a +0 club a +0 club a gnoll corpse