Dungeon Crawl Stone Soup version 0.33-a0-254-g8cbeda2b7e (webtiles) character file. Game seed: 14252540714649832425 107 freshwatercrab the Slasher (level 4, -1/40 HPs) Began as a Demigod Gladiator on Oct 18, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:37 (1084 turns). freshwatercrab the Slasher (Demigod Gladiator) Turns: 1084, Time: 00:01:37 Health: -1/40 AC: 6 Str: 14 XL: 4 Next: 32% Magic: 6/6 EV: 12 Int: 14 God: Gold: 119 SH: 0 Dex: 24 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold + . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... r - amulet of regeneration Stlth ++ f - ring of protection from cold HPRegen 1.06/turn s - +6 ring of dexterity MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -13) A: high MP 1, forlorn, divine attributes, talons 1, iridescent scales 1, clever 1, robust 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets e - a javelin h - 3 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of protection from cold (left hand) r - an amulet of regeneration (around neck) s - a +6 ring of dexterity (right hand) Wands j - a wand of flame (6) Scrolls i - a scroll of brand weapon {unknown} k - a scroll of fog {unknown} l - a scroll of identify {unknown} p - a scroll of enchant weapon {unknown} q - 2 scrolls of summoning {unknown} t - a scroll of vulnerability {unknown} Potions n - a potion of attraction {unknown} o - a potion of curing {unknown} Skills: + Level 2.9 Fighting * Level 4.3 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have sharp toenails. You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) You are robust. (+10% HP) Message History Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 48% to hit) The puff of flame hits the water moccasin! The water moccasin is heavily wounded. The water moccasin closely misses you. Unknown command. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. x2 You are more poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. Iridescent scales grow over part of your body. You feel clever. You feel robust. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. It was a potion of might. You feel very mighty all of a sudden. You die... #....<# # #.....#.# #.....#.# ##......### #.......... #)......##.# #.......... ####.##.......### #......@.....## #.##.##S#...## # .....## ##..### #..# ...# #... #..? You could see a water moccasin. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 3 dart slugs 2 ball pythons 3 endoplasms (D:1) 5 giant cockroaches 6 goblins 8 hobgoblins 8 jackals 5 kobolds 2 quokkas (D:1) 7 bats 5 frilled lizards 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freshwatercrab the Demigod Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 55 | D:1 | Reached skill level 3 in Long Blades 77 | D:1 | Found Iriocor's Antique Armour Shoppe. 82 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 207 | D:1 | Reached XP level 3. HP: 30/30 MP: 5/5 611 | D:2 | Reached skill level 4 in Long Blades 645 | D:2 | Reached XP level 4. HP: 31/37 MP: 6/6 1075 | D:3 | Noticed a water moccasin 1083 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 1083 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1083 | D:3 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1083 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1084 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, serial_shops, shop, chequers_serial_rivers_small_a, chequers_mini_garden D:2: layout_rooms D:3: layout_loops_cross, mainiacjoe_overflow_six_doors_small, minmay_pentangle Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 | 4.3 Fighting | 2 | 2.9 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 134 | 52 || 186 Throw: Dart | 4 | || 4 Evoke: Wand | | 2 || 2 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armour: Leather armour | 90 | 48 || 138 Dodge: Dodged | 113 | 62 || 175 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1125 | 1082 | 43 | 132 | 564 | 3 | 375.0 | Dungeon | 1125 | 1082 | 43 | 132 | 564 | 3 | 375.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 570 daAuts D:1: 536 daAuts D:3: 17 daAuts