freshwatercrab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (4, -27, D:1) a jackal skeleton (7, -12, D:1) a +0 mace (14, -20, D:1) a beast talisman (21, -3, D:1) a +0 leather armour (33, -32, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (33, -30, D:1) a +0 dagger a +0 leather armour a goblin corpse (skeletalised by now) (35, -12, D:1) a ball python skeleton (36, -1, D:1) a hobgoblin skeleton (37, -15, D:1) a +0 club a goblin skeleton (39, -19, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (6, -33, D:2) a ball python skeleton (12, -11, D:2) a +0 dagger (13, -12, D:2) a +0 short sword a stone a goblin corpse (skeletalised by now) (14, -24, D:2) an amulet of regeneration (15, 3, D:2) a +0 club (23, -39, D:2) a +0 ring mail (28, -24, D:2) a +0 club a goblin skeleton (40, -10, D:2) a +0 club a goblin skeleton (40, -9, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club a hobgoblin skeleton a hobgoblin skeleton the hobgoblin skeleton of Robin a goblin skeleton (40, -8, D:2) a +0 club a hobgoblin skeleton (40, -7, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton (49, -33, D:2) a jackal corpse (skeletalised by now) (52, -4, D:2) a bat skeleton (53, -33, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (5, -8, D:3) a +1 buckler of protection (9, -11, D:3) a +0 flail (13, -24, D:3) a quokka skeleton (13, 0, D:3) a +0 hand axe (15, -22, D:3) a jackal skeleton (15, -20, D:3) a quokka skeleton (15, -2, D:3) a +0 dagger (26, -33, D:3) a +0 mace a +0 leather armour (27, -31, D:3) a +0 trident a +0 chain mail a +0 flail a +0 leather armour the human skeleton of Terence an orc skeleton (28, -30, D:3) a +0 short sword a +0 ring mail a +0 hand axe an orc skeleton (33, -20, D:3) a bat corpse (skeletalised by now) (36, -14, D:3) a +4 short sword of holy wrath (38, -17, D:3) a black bear corpse (skeletalised by now) (39, -15, D:3) 7 stones (45, -11, D:3) the +4 robe of Monotheism {Fly rElec Str-4 Archmagi} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. Fly: It grants you flight. Archmagi: It increases the power of your magical spells. Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (3, -16, D:4) an adder corpse (skeletalised by now) (18, 1, D:4) a hobgoblin skeleton (21, -9, D:4) a +0 trident (21, -5, D:4) 5 poisoned darts (25, 36, D:4) a staff of fire (35, -8, D:4) a ball python corpse (skeletalised by now) (35, 18, D:4) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (40, 19, D:4) the +1 robe of Cent {rN+ Will- Dex+9 Slay-3} Dex+9: It affects your dexterity (+9). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rN+: It protects you from negative energy. Will-: It decreases your willpower. (48, 29, D:4) 4 stones (51, 35, D:4) a +6 ring of intelligence (56, 28, D:4) a +0 club (56, 35, D:4) a +1 plate armour of positive energy Level 5 of the Dungeon [Shop] Sokkeh's Armour Emporium a +0 buckler (49 gold) the +0 scale mail "Mulafiyd" {Rampage Int+3} (190 gold) Int+3: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (49 gold) a +0 ring mail (44 gold) the +2 leather armour "Bemug" {rF++ Regen+ Str-3 Int+7} (493 gold) Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. a +0 robe (7 gold) a +0 leather armour (22 gold) [Shop] Xomonoet's Elemental Accessories a +2 battleaxe of electrocution (366 gold) a ring of protection from fire (325 gold) a staff of earth (325 gold) the Secrets of Frost (572 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Freezing Cloud Conjuration/Ice/Air 5 c - Metabolic Englaciation Hexes/Ice 5 d - Sculpt Simulacrum Ice/Alchemy 6 (0, 0, D:5) a +0 ring mail (0, 32, D:5) the +1 short sword "Padwie" {freeze, rF+ Str-5 Int+3} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. (4, 30, D:5) a +0 mace an orc corpse (skeletalised by now) (5, 27, D:5) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 27, D:5) a +0 war axe an iguana corpse (skeletalised by now) (7, 20, D:5) 2 stones (8, -5, D:5) a +0 giant spiked club (11, 30, D:5) an amulet of the acrobat (13, 17, D:5) 3 boomerangs (14, -3, D:5) a +0 whip (17, -21, D:5) a +0 whip (21, 0, D:5) a +0 leather armour (23, 4, D:5) a +0 spear (34, -7, D:5) a +0 shortbow (37, 11, D:5) a +2 morningstar of draining (41, 7, D:5) 5 stones (46, -11, D:5) 5 poisoned darts