freshwatercrab Level 1 of the Dungeon (0, 0, D:1) a bat corpse (0, 2, D:1) a +0 club (1, -6, D:1) a +0 dagger (2, -5, D:1) a bat skeleton (4, 25, D:1) a +0 club (5, 2, D:1) a +0 chain mail (16, -16, D:1) a jackal corpse (skeletalised by now) (16, 12, D:1) a hobgoblin corpse (skeletalised by now) (18, -12, D:1) a +0 dagger a goblin skeleton (18, -11, D:1) a +0 whip (18, 28, D:1) a +0 club (20, 28, D:1) a quokka skeleton (29, 22, D:1) a rat corpse (skeletalised by now) (31, 9, D:1) a +0 club a kobold skeleton (32, -18, D:1) a +0 club (32, 22, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (34, -3, D:1) a +0 robe (37, -19, D:1) a +0 glaive (37, 17, D:1) a frilled lizard corpse (skeletalised by now) (40, 10, D:1) a +0 leather armour (46, -2, D:1) a staff of fire Level 2 of the Dungeon (0, 0, D:2) a +4 ring of protection (1, -6, D:2) a potion of degeneration (10, -3, D:2) an adder corpse