Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 4254004263932409110 2 freshwatercrab the Slasher (level 1, -3/17 HPs) Began as a Demigod Gladiator on Oct 10, 2024. Slain by a goblin ... wielding a +2 dagger of venom (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (47 turns). freshwatercrab the Slasher (Demigod Gladiator) Turns: 47, Time: 00:00:10 Health: -3/17 AC: 4 Str: 15 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 10 God: Gold: 15 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-3 -> -5) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of amnesia {unknown} Skills: - Level 1.7 Fighting * Level 2.8 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The bat barely misses you. The goblin hits you with a +2 dagger of venom. You miss the goblin. You feel sick. The bat hits you but does no damage. The goblin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You feel sick. The bat barely misses you. You feel sick. The bat attacks as it pursues you! The bat hits you but does no damage. x3 Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (36% to hit) You throw a javelin. The javelin pierces through the bat. You kill the bat! The javelin pierces through the goblin but does no damage. You feel sick. You are no longer poisoned. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Unknown command. You aren't carrying any potions. You hit the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin closely misses you. You miss the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +2 dagger of venom. You die... ##......## ##........## #..........# #..........# #..........# ###### #..........##### #.....####............... #(.....g@........>.#..... .......####............... ....... #............... ##..... #............... ##..## #..........##... #.. #............... #. .............###.. #. ....###......#.# #.. .... ##.......# #.# You could see a goblin. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freshwatercrab the Demigod Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 47 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms Action || total ---------------------------++------- Melee: Long sword || 5 Throw: Javelin || 1 Armour: Leather armour || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 29 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 29 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts