freshwatercrab Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -19, D:1) a bat corpse (skeletalised by now) (7, 1, D:1) a +0 ring mail (10, -45, D:1) a stone (14, -41, D:1) a bat corpse (skeletalised by now) (14, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 0, D:1) a +0 short sword a stone a kobold skeleton (25, -38, D:1) a +0 trident (26, -50, D:1) a hobgoblin corpse (skeletalised by now) (28, -20, D:1) 7 stones (36, -34, D:1) a hobgoblin corpse (skeletalised by now) (43, -11, D:1) a +0 dagger a goblin skeleton (48, -45, D:1) a hobgoblin corpse (skeletalised by now) (48, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, -2, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (2, 15, D:2) a bat skeleton (6, -1, D:2) a +0 dagger of venom a goblin corpse (skeletalised by now) (10, 11, D:2) a throwing net (10, 12, D:2) a +0 hammer (13, 22, D:2) a bat skeleton (15, 22, D:2) a +0 dagger 4 stones a kobold skeleton a ball python skeleton (15, 26, D:2) a bat skeleton (15, 36, D:2) a +0 scale mail (21, 37, D:2) a +0 robe (23, 34, D:2) 7 stones (35, 54, D:2) a +0 club a goblin skeleton (37, 32, D:2) a +0 ring mail (49, 34, D:2) a +0 mace