freshwatercrab Level 1 of the Dungeon (0, 0, D:1) 6 stones (5, 48, D:1) a +0 dagger (27, 32, D:1) 8 stones (28, 32, D:1) 4 stones a kobold skeleton (34, 32, D:1) a +0 sling (43, 18, D:1) a +0 robe (45, 15, D:1) a hobgoblin skeleton (50, 47, D:1) a +0 dagger (54, 49, D:1) a +0 great sword (56, 12, D:1) a beast talisman (60, 30, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -31, D:2) an adder skeleton (1, -30, D:2) a +0 whip a kobold skeleton (6, -12, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (7, -27, D:2) 2 stones (8, -32, D:2) 4 stones (16, -29, D:2) a +0 dagger a ball python skeleton a goblin skeleton (19, -30, D:2) a hobgoblin skeleton (19, -12, D:2) a +0 club 4 stones (24, -32, D:2) a +0 mace (27, 5, D:2) a +0 ring mail (29, -5, D:2) a +0 dagger (30, 5, D:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (32, 12, D:2) a +0 spear (35, -23, D:2) a hobgoblin corpse (skeletalised by now) (39, -22, D:2) a +0 club 5 stones a +0 leather armour (39, -4, D:2) a +0 whip Level 3 of the Dungeon [Shop] Tuni Wed's Weapon Emporium a +0 whip (27 gold) a +0 whip (27 gold) a +0 club (11 gold) 6 stones (6 gold) a +0 whip (27 gold) the +5 dagger "Hell-Harrower" {heavy, rN+ Will+ Str+2} (545 gold) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 dagger (22 gold) a +0 rapier (44 gold) a +0 trident (38 gold) [Shop] Pamipp's Assorted Antiques a +2 falchion of holy wrath (435 gold) the ring of Shadows {Umbra +Inv Stlth+} (1000 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a +5 heavy hand axe (810 gold) a +0 whip of electrocution (205 gold) a +1 ring mail of cold resistance (400 gold) a +1 whip of flaming (287 gold) a +6 ring of strength (900 gold) (0, 0, D:3) a human skeleton (0, 4, D:3) a +0 club (1, 5, D:3) a +0 club (7, -8, D:3) a +0 club (17, -16, D:3) a +0 mace (17, -11, D:3) a +0 short sword (18, 9, D:3) 4 stones (23, -1, D:3) 4 stones (26, -22, D:3) a ball python skeleton (27, 26, D:3) a +0 whip (30, 9, D:3) a bat skeleton (38, -11, D:3) a +0 ring mail (38, -4, D:3) a +0 robe (40, -4, D:3) the +1 ring mail of the Depths {Harm *Corrode rC+++ Stlth+} rC+++: It renders you almost immune to cold. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (41, -4, D:3) a bat skeleton (41, -3, D:3) a bat skeleton (46, 4, D:3) a +0 ring mail Level 4 of the Dungeon (13, 1, D:4) a +0 dagger (17, 22, D:4) a +0 buckler (18, -25, D:4) a +0 dagger (19, -19, D:4) a +0 ring mail (22, -25, D:4) a hobgoblin corpse (skeletalised by now) (25, -7, D:4) a +0 spear a +0 robe an orc skeleton (26, -14, D:4) 5 stones (26, 8, D:4) a +0 ring mail (27, -14, D:4) a +0 short sword a +0 leather armour a +0 mace a +0 plate armour an orc skeleton (28, -14, D:4) a +0 dagger a +0 robe a +0 falchion an orc skeleton a hound skeleton (33, -2, D:4) a +0 falchion (33, 10, D:4) a +0 leather armour (40, -19, D:4) a +0 short sword 4 stones (50, 15, D:4) a hobgoblin corpse (skeletalised by now) (51, 13, D:4) a +3 whip a kobold corpse (skeletalised by now) (63, -27, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a bombardier beetle corpse (11, 6, D:5) a bombardier beetle corpse (14, 10, D:5) 3 stones (28, -8, D:5) an amulet of faith (30, -5, D:5) a hound corpse (skeletalised by now) (38, 2, D:5) a +0 hand axe a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 hand axe a +0 ring mail a +0 short sword an orc corpse (skeletalised by now)