freshwatercrab Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (1, -1, D:1) a +0 whip (5, 2, D:1) 7 stones (21, -9, D:1) a hobgoblin corpse (skeletalised by now) (22, -11, D:1) a frilled lizard corpse (skeletalised by now) (29, -15, D:1) a +0 dagger (30, -2, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (31, -3, D:1) a +0 whip (32, -3, D:1) a +0 dagger a goblin skeleton (34, -4, D:1) a potion of curing (39, 0, D:1) a bat skeleton (41, -8, D:1) a rat corpse (skeletalised by now) (41, -4, D:1) a +0 dagger (42, -16, D:1) a +0 sling (42, -10, D:1) a +0 dagger (42, -9, D:1) a rat corpse (skeletalised by now) (43, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -11, D:2) a +0 spear (8, -30, D:2) a bat corpse (skeletalised by now) (10, -21, D:2) a +0 dagger a goblin skeleton (12, -5, D:2) a hobgoblin skeleton (14, -6, D:2) a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 sling the hobgoblin skeleton of Robin (15, -6, D:2) a hobgoblin skeleton (16, -6, D:2) a +0 dagger a goblin skeleton (19, -3, D:2) 8 stones (22, -6, D:2) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, -13, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (25, -5, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (29, -41, D:2) a +0 club (36, 1, D:2) 7 stones (41, -33, D:2) a +0 dagger (42, -6, D:2) an adder corpse (skeletalised by now) (45, -40, D:2) a +0 shortbow (52, -19, D:2) 6 stones (53, -18, D:2) a +0 robe (57, -14, D:2) a hobgoblin corpse (skeletalised by now)