Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 9568117808597835004 0 freshwatercrab the Ducker (level 1, 0/17 HPs) Began as a Demigod Gladiator on Sept 14, 2024. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (35 turns). freshwatercrab the Ducker (Demigod Gladiator) Turns: 35, Time: 00:00:03 Health: 0/17 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 1 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of brilliance {unknown} Skills: + Level 1.7 Fighting * Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, freshwatercrab the Demigod Gladiator. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the gate. There is an open gate here. f - a fuming blue potion As you open the door, it creaks loudly! A hobgoblin comes into view. The hobgoblin shouts! You hear an angry hiss. x2; You hear a shout! A hobgoblin is nearby! A ball python, an endoplasm and a rat come into view. The rat squeaks loudly. A frilled lizard comes into view. An endoplasm comes into view. There is an open door here. Found 18 gold pieces. You closely miss the hobgoblin. A goblin comes into view. It is wielding a +0 club. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The ball python closely misses you. The ball python barely misses you. The hobgoblin barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The hobgoblin hits you. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. The rat bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The rat bites you but does no damage. The hobgoblin hits you. You die... ..............♣...# .................P# P..........P.....♣# ...♣P.P♣♣.##...##P# ♣.♣#########'''## ..P# #....# ...# ####.# ..P# ##'## ...# #..@# .♣♣# #..rgS# ♣♣ #....lJ.# <♣ #........g. ♣♣ +........... #.........##.$ ##........# . ##.$.....# You could see an endoplasm, a hobgoblin, a goblin, a ball python, a frilled lizard and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | freshwatercrab the Demigod Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 35 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_corners, basic_ecumenical_altar, minmay_pentomino_u4 Action || total ---------------------------++------- Melee: Long sword || 4 Armour: Leather armour || 14 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 28 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 28 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 35 daAuts