Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 8608464449557487228 36 forsakensleep the Gusty (level 3, 6/28 HPs) Began as a Tengu Air Elementalist on July 17, 2025. Was an Initiate of Vehumet. Quit the game on level 3 of the Dungeon. The game lasted 00:05:39 (2933 turns). forsakensleep the Gusty (Tengu Air Elementalist) Turns: 2933, Time: 00:05:40 Health: 6/28 AC: 3 Str: 8 XL: 3 Next: 37% Magic: 4/7 EV: 10 Int: 17 God: Vehumet [......] Gold: 66 SH: 4 Dex: 14 Spells: 0/6 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) o - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) k - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: acrobat @: berserking, lethally poisoned (6 -> 0), very quick A: beak, talons 3, acrobatic a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) o - a +0 buckler (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of noise {unknown} f - 2 scrolls of enchant weapon {unknown} g - 2 scrolls of amnesia {unknown} l - a scroll of teleportation {unknown} m - a scroll of torment {unknown} n - a scroll of silence {unknown} p - a scroll of blinking {unknown} q - a scroll of identify {unknown} Potions b - 2 potions of magic i - a potion of curing {unknown} j - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 2.0 Conjurations + Level 5.6 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 7% 1 d - Static Discharge Conj/Air 28% 3-5/arc 10% 2 q - Swiftness Air 20% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 20% 2d7 21% 1 Magic Dart Conj 32% 1d4 14% 1 Freeze Ice 4% 1d3 30% 1 Soul Splinter Necr 4% N/A 30% 1 Airstrike Air 10% 2d(2-18) 30% 4 Grave Claw Necr 2% 2d7 43% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You start waiting. Done waiting. Okay, then. You see here a rat corpse. Found a ring mail. An endoplasm comes into view. Found a leather armour. The endoplasm quivers. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits the endoplasm. You kill the endoplasm! Vehumet accepts your kill. Magic restored. Found a stone staircase leading down and a stone staircase leading up. q - a scroll labelled DIVUBUI UMEE Found a war axe. A water moccasin comes into view. Found an embroidered cloak. The water moccasin hisses angrily. You see here a dark potion. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Swiftness. Nothing appears to happen. The water moccasin bites you! The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. You block the water moccasin's attack. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....#...##.....# ....##..# #...... #.#.#...# #.....† ## #####.#....# #...... #.. #. ..<#....# #...... .#..##.###....#.# #...... ............###.####...... ........[...#.#........... #....>..@#...#..###...... .#.....S.......# #...... ###....###....# #....[# ♣.♣#♣#....######## ####### .............# ♣.♣#♣..!.....# #.........# #.........# #.........# You could see a water moccasin. Vanquished Creatures 2 dart slugs 4 endoplasms 5 hobgoblins 4 jackals (D:3) 3 quokkas 2 ball pythons 2 bats (D:1) 3 frilled lizards 4 goblins (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | forsakensleep the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 488 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/6 576 | D:1 | Learned a level 2 spell: Static Discharge 1269 | D:1 | You fall into a shaft and drop 1 floor! 1594 | D:2 | Reached skill level 5 in Air Magic 1879 | D:2 | Found a radiant altar of Vehumet. 1929 | D:2 | Became a worshipper of Vehumet 1929 | D:2 | Offered knowledge of Kiss of Death by Vehumet. 2151 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/7 2263 | D:2 | Learned a level 3 spell: Swiftness 2517 | D:2 | Noticed Terence 2923 | D:3 | Noticed a water moccasin 2933 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_ecumenical_altar_simple_redux D:2: layout_loops_corners, basic_altar, uniq_terence, uniq_jessica D:3: layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_large, infiniplex_forest_lined_corner, infiniplex_forest_lined_3, chequers_serial_rivers_room_a Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Air Magic | 5 | 5.6 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 22 Kick || 6 Unarmed || 1 Peck || 2 Cast: Shock || 31 Static Discharge || 9 Use: Potion || 1 Stab: Sleeping || 3 Armour: Robe || 30 Dodge: Dodged || 39 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2935 | 2918 | 17 | 1673 | 834 | 3 | 978.3 | Dungeon | 2935 | 2918 | 17 | 1673 | 834 | 3 | 978.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1340 daAuts D:1: 1272 daAuts D:3: 323 daAuts