Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 1737900870430122542 939 fordor the Conjurer (level 8, -9/43 HPs) Began as a Tengu Alchemist on Feb 10, 2026. Shot with an arrow by a centaur (15 damage) ... on level 8 of the Dungeon. The game lasted 00:06:12 (4476 turns). fordor the Conjurer (Tengu Alchemist) Turns: 4476, Time: 00:06:13 Health: -9/43 AC: 3 Str: 8 XL: 8 Next: 12% Magic: 10/17 EV: 16 Int: 19 God: Gold: 229 SH: 0 Dex: 20 Spells: 12/18 levels left rFire . . . (100%) d - +1 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... h - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.15/turn %: acrobat @: flying A: beak, talons 3, evasive flight, acrobatic a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons d - a +1 dagger of speed (weapon) Missiles b - 19 stones c - 4 atropa-tipped darts (quivered) f - 21 poisoned darts j - a curare-tipped dart {=F} Armour a - a +0 robe (worn) e - a +0 cloak (worn) g - the +2 ring mail "Zyxuk" {Dex+6 Stlth-} (You found it on level 4 of the Dungeon) Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. i - an orb of stardust Jewellery h - a +6 ring of dexterity (worn) Wands p - a wand of polymorph (13) b - a wand of acid (3) a - a wand of flame (26) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of enchant weapon {unknown} l - a scroll of vulnerability {unknown} m - a scroll of blinking {unknown} Potions g - 2 potions of magic {!q} d - 4 potions of heal wounds {unknown} f - a potion of ambrosia {unknown} j - a potion of cancellation {unknown} k - a potion of attraction {unknown} n - a potion of moonshine {unknown} o - a potion of resistance {unknown} p - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth + Level 5.7 Spellcasting - Level 6.0 Conjurations - Level 6.0 Air Magic - Level 3.0 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 44% 2d8 2% 2 f - Mephitic Cloud Conj/Alch/Air 24% N/A 4% 3 s - Poisonous Vapours Alch/Air 88% 1d3 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Kiss of Death Conj/Necr 64% 2d10 3% 1 Kinetic Grapnel Frge 20% 1d4 12% 1 Soul Splinter Necr 20% N/A 12% 1 Summon Small Mammal Summ 20% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 17% 2 Grave Claw Necr 10% 2d7 17% 2 Olgreb's Toxic Radiance Alch 16% N/A 32% 4 Call Canine Familiar Summ 5% N/A 34% 3 Vampiric Draining Necr 5% 2d6 34% 3 Ignite Poison Fire/Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 75% 4 Death Channel Necr 2% N/A 100% 6 Spellspark Servitor Conj/Frge 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26573 Temple: D:4-7 Altars: Gozag Nemelex Xobeh Okawaru Ru Yredelemnul Shops: D:4 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Aim: a centaur, wielding a +0 shortbow (moderately wounded, weak, chance to weaken: 100%) The glob of mercury hits the centaur. The centaur looks even weaker. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (heavily wounded, weak, chance to weaken: 100%) The glob of mercury hits the centaur! The centaur looks even weaker. You kill the centaur! Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a +0 rapier. p - a white potion You see here a +0 shortbow. You now have 229 gold pieces (gained 16). Found 17 gold pieces. You encounter a centaur. It is carrying a +0 orcbow. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! You see here 17 gold pieces. Sorry, you're not good enough to have a special ability. Unknown command. Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (chance to weaken: 100%) The glob of mercury hits the centaur! The centaur looks weaker. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, weak, chance to weaken: 100%) The glob of mercury hits the centaur. The centaur looks even weaker. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... ............###### .................. .................. ..#####........... . #........... ########........... #..............)... #....)............. #.@......##.....).. ..............########## .....c..####### ........# ........# ######### You could see a centaur (weak). Vanquished Creatures Sigmund (D:3) An ogre (D:3) A centaur (D:8) A kobold brigand (D:8) 2 scorpions (D:4) 3 killer bees (D:8) A howler monkey (D:8) 2 bombardier beetles (D:3) A jelly (D:4) Jessica (D:2) An orc wizard (D:8) 4 adders A white imp (D:8) A dart slug (D:1) 2 ribbon worms (D:4) 6 orcs 6 hobgoblins 5 quokkas 3 ball pythons (D:1) 6 bats 7 endoplasms A frilled lizard (D:3) 8 goblins 6 jackals (D:1) 10 kobolds 7 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fordor the Tengu Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 167 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 231 | D:1 | Reached skill level 1 in Air Magic 522 | D:1 | Learned a level 2 spell: Mercury Arrow 691 | D:1 | Reached skill level 1 in Fighting 705 | D:1 | Reached XP level 3. HP: 16/20 MP: 0/7 1266 | D:2 | Learned a level 3 spell: Mephitic Cloud 1331 | D:2 | Encountered Jessica 1341 | D:2 | Killed Jessica 1342 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/9 1655 | D:3 | Encountered Sigmund 1667 | D:3 | Killed Sigmund 1668 | D:3 | Reached XP level 5. HP: 21/29 MP: 1/11 1668 | D:3 | Reached XP level 6. HP: 25/34 MP: 1/12 3059 | D:4 | Reached skill level 5 in Conjurations 3059 | D:4 | Reached skill level 5 in Air Magic 3059 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 3059 | D:4 | Reached XP level 7. HP: 38/38 MP: 9/14 3066 | D:4 | Found an opulent altar of Gozag. 3289 | D:4 | Found Iruvaeja's Jewellery Shop. 3426 | D:4 | Identified the +2 ring mail "Zyxuk" {Dex+6 Stlth-} 3802 | D:5 | Entered Level 5 of the Dungeon 3953 | D:5 | Found a basalt altar of Yredelemnul. 3955 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3957 | D:5 | Found a sacrificial altar of Ru. 3960 | D:5 | Found an iron altar of Okawaru. 4047 | D:5 | You are sucked into a shaft and drop 3 floors! 4164 | D:8 | Reached skill level 5 in Spellcasting 4358 | D:8 | Reached XP level 8. HP: 39/43 MP: 10/17 4476 | D:8 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms D:2: layout_rooms, kennysheep_generic_room_3, uniq_jessica D:3: cheibrodos_old_hovel, layout_basic, uniq_sigmund D:4: layout_basic, nicolae_gozag_stack_of_coins, serial_shops, nicolae_stop_n_shop_2, corexii_shack D:5: layout_loops_corners, nicolae_overflow_sandstone_temple, temple_entry_dummy, serial_shops, nicolae_shop_swords_in_saltire, lightli_corner_chamber, uniq_pikel D:8: layout_basic, chequers_temple_overflow_statue_of_worship Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Air Magic | 1 2 4 5 6 | 6.0 Fighting | 1 | 1.0 Alchemy | 3 | 3.0 Conjurations | 2 4 5 6 | 6.0 Spellcasting | 3 4 5 | 5.7 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 16 | 5 | 7 || 28 Melee: Unarmed | 16 | | || 16 Kick | 8 | 1 | 2 || 11 Peck | 4 | | || 4 Dagger | | 5 | 7 || 12 Throw: Dart | | 1 | || 1 Cast: Poisonous Vapours | 68 | 48 | 36 || 152 Mercury Arrow | | 10 | 30 || 40 Armour: Robe | 18 | 9 | 23 || 50 Dodge: Dodged | 37 | 17 | 27 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4472 | 4402 | 70 | 791 | 2734 | 6 | 745.3 | Dungeon | 4472 | 4402 | 70 | 791 | 2734 | 6 | 745.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1370 daAuts D:1: 930 daAuts D:4: 791 daAuts D:2: 708 daAuts D:8: 427 daAuts D:5: 245 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+