Dungeon Crawl Stone Soup version 0.34-a0-2100-g5877fddc77 (webtiles) character file. Game seed: 9245928786463648479 0 fordor the Charlatan (level 1, -20/15 HPs) Began as a Formicid Artificer on Jan 26, 2026. Killed from afar by a hell knight (35 damage) ... with a bolt of fire ... on level 15 of the Dungeon. The game lasted 00:00:38 (68 turns). fordor the Charlatan (Formicid Artificer) Turns: 68, Time: 00:00:39 Health: -20/15 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 10 God: Gold: 22 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 15 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands a - a wand of flame (15) e - a wand of charming (13) (quivered) c - a wand of iceblast (5) Skills: - Level 1.1 Fighting - Level 2.1 Armour - Level 0.8 Dodging - Level 1.2 Stealth + Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 43% 1 Shock Conj/Air 0% 1d3 43% 1 Airstrike Air 0% 2d(0-16) 99% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Zot: 26954 Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Unknown command. Unknown command. Unknown command. Use which ability? (? or * to list) Okay, then. You aren't carrying any potions. Unknown command. Your library has no spells. Unknown command. Your library has no spells. Use which ability? (? or * to list) Okay, then. Unknown command. You now have 15 gold pieces. You now have 22 gold pieces (gained 7). Found a book of Air. Found a whip. You pick up a book of Air and begin reading... You add the spells Shock and Airstrike to your library. You pick up a parchment of Kinetic Grapnel and begin reading... You add the spell Kinetic Grapnel to your library. Found a stone staircase leading up. You encounter a tengu conjurer. The tengu conjurer shouts! You encounter a hell knight. It is wielding a +5 halberd. The tengu conjurer mumbles some strange words. The tengu conjurer conjures a globe of magical energy! Unknown command. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a tengu conjurer (chance to affect: 57%) The tengu conjurer resists with significant effort. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a tengu conjurer (chance to affect: 57%) The tengu conjurer is charmed. The battlesphere dissipates. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You hear a roar! Your tengu conjurer points at the hell knight and mumbles some strange words. The bolt of lightning hits the hell knight! The hell knight mumbles some strange prayers to Makhleb against you. The bolt of fire hits your tengu conjurer!! The bolt of fire hits you!! Ouch! That really hurt! You die... #........ #........ . #......... #.# #...<..... #p. .......... #.Q○##......... #.............. #@........ #......... #########........ ###.......#........ ..........#........ .. ####.......#........ .. ...........#........ .# .^.................. .### ###................ You could see a hell knight (ally target) and a friendly tengu conjurer (charmed). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fordor the Formicid Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 3 | D:1 | You fall into a shaft and drop 1 floor! 6 | D:2 | You fall into a shaft and drop 2 floors! 9 | D:4 | You fall into a shaft and drop 3 floors! 12 | D:7 | You fall into a shaft and drop 1 floor! 15 | D:8 | You fall into a shaft and drop 2 floors! 15 | D:10 | Entered Level 10 of the Dungeon 18 | D:10 | You fall into a shaft and drop 2 floors! 21 | D:12 | You fall into a shaft and drop 1 floor! 24 | D:13 | You fall into a shaft and drop 2 floors! 24 | D:15 | Entered Level 15 of the Dungeon 65 | D:15 | Encountered a tengu conjurer 65 | D:15 | Encountered a hell knight 66 | D:15 | Encountered a battlesphere 68 | D:15 | Killed from afar by a hell knight Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring, dk_noncrumbling_3 D:2: layout_loops_ring D:4: layout_loops_corners, nicolae_ru_path_of_blood, uniq_robin, uniq_natasha, uniq_pikel D:7: layout_cave_pools, minmay_temple_entry_grid, serial_column_ruins, column_ruins_circle_large, column_ruins_hut_ruined, column_ruins_grid_3, column_ruins_grid_1, column_ruins_open_tiny, column_ruins_corridor_corner, column_ruins_columns_straight, column_ruins_grid_1, column_ruins_open_tiny D:8: layout_cave_pools, serial_column_ruins, column_ruins_square_large, column_ruins_hut_ruined, column_ruins_grid_4, column_ruins_open_tiny, column_ruins_columns_dead_end, column_ruins_columns_corner, column_ruins_corridor_plus, column_ruins_corridor_straight D:10: layout_roguey, nicolae_uskayaw_suspiria, erik_lair_orcish_takeover, uniq_fannar D:12: kennysheep_six_static_rooms, layout_basic, evilmike_ruin_ashenzari, uniq_gastronok D:13: layout_loops_ring, hellmonk_vaults_keyhole, gauntlet_entry_generic D:15: hangedman_depths_entry_civil_slaughter, layout_rooms, nicolae_zig_zag_zippers Action || total ---------------------------++------- Ability: Shaft Self || 8 Evoke: Wand of charming || 2 Armour: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 0 | 9 | 8.0 | Dungeon | 72 | 72 | 0 | 0 | 0 | 9 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:15: 44 daAuts D:8: 3 daAuts D:7: 3 daAuts D:4: 3 daAuts D:2: 3 daAuts D:13: 3 daAuts D:12: 3 daAuts D:10: 3 daAuts D:1: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+