Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 15676269952739825867 42 fordor the Shooter (level 3, -1/27 HPs) Began as a Coglin Hunter on Dec 5, 2025. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (1206 turns). fordor the Shooter (Coglin Hunter) Turns: 1206, Time: 00:01:08 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 54% Magic: 3/3 EV: 11 Int: 8 God: Gold: 138 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Charoen} rCold . . . (100%) c - +0 sling {Tae} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Charoen} c - a +0 sling (offhand) {Tae} Missiles d - 6 boomerangs Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - 5 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} l - a scroll of silence {unknown} Potions d - a potion of might {unknown} f - a potion of resistance {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting + Level 4.6 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 50% 1 Sandblast Erth 0% 2d4 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is almost dead. Terence hits you with a +0 hand axe! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Terence hits you with a +0 hand axe. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +0 hand axe. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" .....# #.##......[...###.# .###.# #.#..##.#####.# #.# ## #.#####...###.##....# [.# ####.##.....####....### .## ........#..........## #. ..........#..#####..# #... ........####.# ##.#...# .........# .#####....# .......#.# .##.@..##.# .........# ..#@#### ... .........# #... #.. .......#.. ..... ### #########.##.[.. .##.### .. .. You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs 3 endoplasms 5 hobgoblins A quokka (D:1) 6 ball pythons 2 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fordor the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Reached skill level 1 in Stealth 191 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 331 | D:1 | Reached skill level 4 in Ranged Weapons 807 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1089 | D:2 | Found Ontamiem's Weapon Emporium. 1194 | D:2 | Encountered Terence 1205 | D:2 | HP: 1/27 [Terence/+0 hand axe (5)] 1206 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, hangedman_decor_peaks_small D:2: layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, chequers_avenue, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Dodging | 2 | 2.0 Ranged Weapons | 4 | 4.6 Fighting | | 2.0 Action || total ---------------------------++------- Fire: Sling || 136 Armour: Leather armour || 14 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1228 | 1203 | 25 | 0 | 1059 | 2 | 614.0 | Dungeon | 1228 | 1203 | 25 | 0 | 1059 | 2 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 181 daAuts