fordor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 24, D:1) a +0 ring mail (16, 2, D:1) a +0 club (26, -2, D:1) a ball python corpse (skeletalised by now) (26, 1, D:1) a rat skeleton (36, 26, D:1) a hobgoblin corpse (skeletalised by now) (37, 2, D:1) a +0 dagger (38, 2, D:1) a hobgoblin skeleton (39, 4, D:1) a +0 dagger a stone (39, 11, D:1) a +0 club (39, 31, D:1) a staff of cold Level 2 of the Dungeon [Shop] Wiamicu's Antique Armour Shop a +0 cloak (94 gold) a +3 ring mail of poison resistance (483 gold) a +0 ring mail (84 gold) the +1 pair of gloves of Liv Pim {Hurl, ^Drain rElec Int+3} (613 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 buckler (94 gold) a +0 ring mail (84 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (1010 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. a +0 scale mail (84 gold) a +0 leather armour (42 gold) (0, 0, D:2) a +0 ring mail (7, 10, D:2) an orb of pyromania (11, 6, D:2) a rat corpse (skeletalised by now) (12, 7, D:2) a +0 dagger (16, -15, D:2) a +0 dagger (16, 4, D:2) a +0 scale mail (17, -3, D:2) a +0 club a goblin skeleton (18, -4, D:2) a +0 short sword 5 stones a kobold skeleton (27, 3, D:2) a +0 club (29, -27, D:2) a +0 mace a +0 ring mail a +0 dagger the human skeleton of Terence (37, -14, D:2) a +0 scythe a +0 robe (39, -13, D:2) a +0 whip (40, -25, D:2) a hobgoblin skeleton (42, -24, D:2) a rat skeleton (58, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, 23, D:3) a ball python skeleton (1, 43, D:3) a rat corpse (skeletalised by now) (5, 29, D:3) a +0 mace (5, 53, D:3) an iguana corpse (skeletalised by now) (14, -1, D:3) the quill talisman "Fuapliom" {Rampage rCorr Int+3 Dex-2} [quill talisman] Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (21, 1, D:3) a +0 spear (26, 30, D:3) a rat corpse (skeletalised by now) (31, 27, D:3) a +0 club (32, 12, D:3) a +0 leather armour (33, 40, D:3) a +0 club a +0 leather armour a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (34, 40, D:3) a +0 club a +0 club an orc corpse (skeletalised by now) (37, 16, D:3) a +0 club a goblin skeleton (38, 25, D:3) a +0 sling (45, 34, D:3) a +0 ring mail (48, 28, D:3) a ball python skeleton Level 4 of the Dungeon (2, 0, D:4) a +0 dagger (3, 0, D:4) a +0 war axe (9, -10, D:4) a quokka corpse (skeletalised by now) (14, -17, D:4) a throwing net a +0 club a +0 flail a +0 whip a +0 leather armour a +0 whip a gnoll skeleton (15, 11, D:4) an iguana corpse (skeletalised by now) (15, 12, D:4) a +0 hand axe a +0 robe (17, 15, D:4) a +3 scimitar of freezing a +0 robe a +1 mace a +0 robe a +0 halberd a +0 robe (18, -29, D:4) a +0 ring mail (18, -20, D:4) a +0 short sword (27, 3, D:4) a +0 short sword (29, -13, D:4) a +0 dagger a +0 ring mail (30, -13, D:4) a +0 short sword a +0 leather armour a +0 club a +0 dagger an orc skeleton an orc skeleton (30, -12, D:4) a +0 club an orc skeleton (32, -11, D:4) an inkwell talisman (36, 11, D:4) a jackal skeleton (45, 18, D:4) a +0 hand axe a +2 ring mail of willpower an orc corpse (skeletalised by now) (48, -11, D:4) a +0 leather armour (49, 1, D:4) a +0 hammer (50, 4, D:4) a +2 quarterstaff of chaos a +0 cloak (58, -20, D:4) a +0 dagger a +0 leather armour (58, -12, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (10, -10, D:5) a quill talisman (13, 0, D:5) a +0 whip (15, -23, D:5) 4 gold pieces (16, -23, D:5) a scroll of vulnerability (25, -20, D:5) a potion of mutation