Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 16928338299300974798 60 fomula the Magician (level 3, -1/1 HPs) Began as a Deep Elf Conjurer on Nov 12, 2025. Slain by a hound (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:58 (1911 turns). fomula the Magician (Deep Elf Conjurer) Turns: 1911, Time: 00:02:59 Health: -1/1 AC: 0 Str: 4 XL: 3 Next: 80% Magic: 7/11 EV: 12 Int: 24 God: Gold: 92 SH: 0 Dex: 13 Spells: 8/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (melded) b - an orb of attunement Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} j - a scroll of silence {unknown} k - a scroll of fear {unknown} l - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - a potion of brilliance {unknown} f - a potion of might {unknown} Baubles g - a flux bauble Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.1 Spellcasting - Level 4.3 Conjurations + Level 1.9 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Foxfire Conj/Fire 84% 2x1d8 2% 1 c - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 12% 2d6 9% 1 Hailstorm Conj/Ice 16% 3d6 11% 3 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Silence Hex/Air 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a hound (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hound but does no damage. The hound barks! You hear a shout! You hear an angry hiss. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (100% to hit) The magic dart hits the hound. The hound is lightly wounded. Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (lightly wounded, 100% to hit) The magic dart hits the hound. The hound is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (moderately wounded, 100% to hit) The magic dart hits the hound. The hound is heavily wounded. The hound misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound barely misses you. An orc comes into view. It is wielding a +0 club. Unknown command. The foxfire burns the hound but does no damage. The hound is heavily wounded. The foxfire burns the hound. The hound is heavily wounded. The hound closely misses you. The hound bites you. Ouch! That really hurt! You die... ..... ............... .... .....o......... ...# ............... ...+ ............... ...# .......)....... ...+ ............... ...# ......h§....... ...# ......§p§...... #### .......§§...... # ####++####.....†... # #........#......... ### #........#......... .<# #..#..#..#.......... ### +........'.......... #### +....)...†.......... .... #..#..#..#.......... You could see a hound and an orc. Vanquished Creatures 2 adders (D:3) A dart slug (D:3) 2 endoplasms (D:1) 5 hobgoblins 4 jackals (D:2) 5 ball pythons 5 bats 6 frilled lizards 4 goblins 5 kobolds 4 quokkas 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fomula the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 242 | D:1 | Reached skill level 4 in Spellcasting 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 883 | D:1 | Learned a level 1 spell: Foxfire 1064 | D:2 | Found a faded altar of an unknown god. 1140 | D:2 | Learned a level 2 spell: Searing Ray 1197 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 1201 | D:2 | Reached skill level 5 in Spellcasting 1394 | D:2 | Found a glowing silver altar of Zin. 1738 | D:3 | Reached skill level 1 in Fire Magic 1911 | D:3 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring D:2: layout_basic, basic_altar, nicolae_ecumenical_lake_church D:3: layout_basic, chequers_serial_rivers_marsh, kennysheep_generic_room_6 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.1 Fire Magic | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 70 Foxfire || 16 Searing Ray || 3 Armour: Robe || 1 None || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1911 | 1820 | 91 | 20 | 1586 | 3 | 637.0 | Dungeon | 1911 | 1820 | 91 | 20 | 1586 | 3 | 637.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts D:2: 836 daAuts D:3: 185 daAuts