flyingowl Level 1 of the Dungeon [Shop] Viffattiseg's Book Shop a parchment of Enfeeble (426 gold) a parchment of Sticky Flame (169 gold) a parchment of Gloom (114 gold) a manual of Maces & Flails (1040 gold) a parchment of Detonation Catalyst (239 gold) a parchment of Slow (52 gold) a parchment of Scorch (75 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Metabolic Englaciation (239 gold) [Shop] Jewnefrezu's Weapon Shoppe a +0 spear (33 gold) a +0 dagger (22 gold) a +2 short sword of venom (171 gold) a +0 spear (33 gold) a +0 dagger (22 gold) the +5 morningstar of the Purse {flame, *Corrode rF++ Dex+3 Stlth+} (701 gold) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. 5 boomerangs (110 gold) a +0 quarterstaff (55 gold) a +0 quarterstaff (55 gold) a +0 trident (38 gold) a +0 club (5 gold) a +0 dagger (22 gold) [Shop] Yvo Pih's Armour Emporium a +0 robe (9 gold) a +0 pair of gloves (45 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) an orb of mesmerism (260 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, -10, D:1) a rat corpse (skeletalised by now) (20, 2, D:1) a +0 club (28, 6, D:1) a +0 dagger 4 stones a +0 dagger a goblin skeleton (28, 7, D:1) a rat skeleton (30, -1, D:1) a rat corpse (skeletalised by now) (33, 4, D:1) a +0 hand axe (36, 15, D:1) a quokka skeleton (36, 16, D:1) a hobgoblin skeleton (42, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (44, 13, D:1) a bat skeleton (45, -2, D:1) a +0 club (47, -2, D:1) a hobgoblin corpse (skeletalised by now) (49, -14, D:1) a +0 club (59, 22, D:1) a quokka corpse (skeletalised by now) (66, 26, D:1) a rat corpse (skeletalised by now) (68, -7, D:1) a rat corpse (skeletalised by now) (68, 21, D:1) a +0 morningstar Level 2 of the Dungeon (6, -10, D:2) a +0 hand axe (11, 11, D:2) a bat corpse (skeletalised by now) (12, 10, D:2) an adder corpse (skeletalised by now) (26, 3, D:2) a +0 chain mail (29, -18, D:2) a rat corpse (skeletalised by now) (31, 18, D:2) a +0 spear (32, 15, D:2) an adder corpse (skeletalised by now) (35, -11, D:2) a staff of conjuration (39, -11, D:2) a +0 spear (41, -11, D:2) a quokka skeleton (42, -10, D:2) a +0 short sword (42, 0, D:2) a +0 dagger (42, 18, D:2) a +0 club (43, -13, D:2) a +0 short sword 2 stones a kobold skeleton (44, -1, D:2) a +0 ring mail (57, -2, D:2) a +0 trident (59, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (11, -1, D:3) a +0 leather armour (23, -17, D:3) a ball python corpse (skeletalised by now) (36, -1, D:3) a +2 dagger of holy wrath Level 4 of the Dungeon (10, 10, D:4) a +1 dagger of electrocution (still there?) 2 stones (still there?) a scroll of immolation (still there?) (14, -7, D:4) a +0 chain mail (15, -11, D:4) a +0 giant club an ogre skeleton (23, -16, D:4) an adder skeleton (24, -21, D:4) an iguana skeleton (26, 0, D:4) an adder skeleton (27, 0, D:4) a +0 club 3 stones (28, -17, D:4) the +1 robe of the Fortifying Gods {rPois rF+ Archmagi} rPois: It protects you from poison. rF+: It protects you from fire. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (28, -14, D:4) a +0 hand axe (38, -23, D:4) a +0 dagger Level 5 of the Dungeon (1, -5, D:5) a parchment of Swiftness (3, -3, D:5) a scroll of butterflies (4, -5, D:5) a +0 flail (7, -6, D:5) a +0 club a scroll of teleportation (7, -5, D:5) a +0 hand axe (9, -9, D:5) a hound corpse (10, -7, D:5) a +0 dagger a +0 robe an orc corpse (10, -1, D:5) a scroll of fog (11, -10, D:5) a +0 hand axe an orc corpse (11, -7, D:5) a +0 trident a +0 short sword an orc corpse (15, -17, D:5) 2 poisoned darts (17, -24, D:5) a scroll of silence