Dungeon Crawl Stone Soup version 0.32-a0-1686-g18e1206b13 (webtiles) character file. Game seed: 5705076421900851903 51 flrzjfgkwk the Slasher (level 3, 0/64 HPs) Began as a Coglin Monk on July 5, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:02:12 (1941 turns). flrzjfgkwk the Slasher(Coglin Monk) Turns: 1941, Time: 00:02:13 Health: 0/64 AC: 21 Str: 11 XL: 3 Next: 83% Magic: 3/3 EV: 2 Int: 9 God: Gold: 96 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . a - +0 falchion {Aida} rCold . . . e - +0 broad axe {Xiuying} rNeg . . . k - melded +0 ring mail rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.30/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: mighty, berserking, lethally poisoned (0 -> -11), tree-form, hasted, revving, very quick A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Aida} e - a +0 broad axe (offhand) {Xiuying} Armour k - a +0 ring mail (melded) Scrolls f - a scroll of identify {unknown} h - a scroll of noise {unknown} i - a scroll of vulnerability {unknown} l - a scroll of poison {unknown} n - a scroll of teleportation {unknown} p - a scroll of blinking {unknown} Potions o - a potion of cancellation {unknown} q - a potion of curing {unknown} Skills: * Level 3.4 Fighting * Level 3.7 Long Blades * Level 0.8 Armour * Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 52% 2 Inner Flame Hex/Fire 0% N/A 77% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 77% 3 Teleport Other Tloc 0% N/A 77% 3 Irradiate Conj/Alch 0% 3d11 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. Unknown command. You hit Terence but do no damage. You closely miss Terence with your +0 broad axe. You feel very sick. Terence bares his teeth. Terence hits you with a +2 hand axe of venom. You are lethally poisoned! You bump into the rock wall. You feel very sick. Terence hits you with a +2 hand axe of venom. You closely miss Terence with your +0 falchion. You barely miss Terence with your +0 broad axe. You feel less invigorated. You feel less confused. You feel very sick. Terence barely misses you. Terence hits you with a +2 hand axe of venom. It was a potion of might. You feel very mighty all of a sudden. You feel very sick. Terence hits you with a +2 hand axe of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 ring mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you but does no damage. Unknown command. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you but does no damage. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You die... ### #.###### #....... #.###### #.# #### #.# ..... #.# ......###########.###### .......♣@>......#....... #####.###.##.##.######## # #.##..#.#....... #.###.#@#.###### ### #.# #.#.#....... #...#.# #........... #.#.#.#####.######## #.................. #..≈≈≈.####.####### You could see Terence. Vanquished Creatures 2 adders A ribbon worm (D:2) 4 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:3) 2 goblins 4 hobgoblins 4 jackals (D:2) A kobold (D:1) 2 bats (D:3) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flrzjfgkwk the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 194 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 933 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 1208 | D:2 | Noticed Terence 1512 | D:3 | Identified the ring "Cuskuhif" {rElec rF+ rCorr MP+8 Int+2} 1940 | D:2 | HP: 1/43 [poisoned by Terence] 1941 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic D:2: layout_basic, serial_shops, nicolae_lakefront_shop, corexii_item_surrounded_by_moat, hangedman_decor_push, uniq_terence D:3: layout_rooms, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_corner_1, infiniplex_forest_clump_diagonal, infiniplex_forest_3_way, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_1, infiniplex_forest_split Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 3.4 Long Blades | | 3.7 Armour | | 0.8 Action || total ---------------------------++------- Melee: Falchion || 74 Broad axe || 27 Club || 2 Use: Potion || 8 Armour: Robe || 5 Leather armour || 9 Ring mail || 25 Skin || 2 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1958 | 1819 | 139 | 0 | 1510 | 3 | 652.7 | Dungeon | 1958 | 1819 | 139 | 0 | 1510 | 3 | 652.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:3: 702 daAuts D:2: 329 daAuts