flrzjfgkwk Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 24, D:1) a staff of cold (24, 4, D:1) a +0 leather armour (28, -4, D:1) a hobgoblin skeleton (42, -10, D:1) an orb of light a +0 robe (50, 1, D:1) a ball python corpse (skeletalised by now) (53, 2, D:1) a +0 club (55, -3, D:1) a +0 whip (57, 6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of magic (27, -15, D:2) a +0 leather armour (31, -6, D:2) an adder skeleton (32, -5, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 12, D:3) a +0 leather armour (6, -8, D:3) a +0 club {Numeria} (9, -11, D:3) an orb of guile (18, 8, D:3) 6 stones (23, -1, D:3) 5 stones (26, 0, D:3) a ball python skeleton (32, -9, D:3) a +0 dagger (32, 18, D:3) the ring "Cuskuhif" {rElec rF+ rCorr MP+8 Int+2} [ring of resist corrosion] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). rCorr: It protects you from acid and corrosion. (36, 12, D:3) a hobgoblin skeleton (42, 2, D:3) a ball python skeleton (47, 7, D:3) a +0 dagger a goblin skeleton (47, 17, D:3) a +0 longbow (48, 6, D:3) a bat skeleton (49, 7, D:3) a rat skeleton (50, 13, D:3) a bat corpse (skeletalised by now)