Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 4782801941545484494 790 flipcanvas the Vexing (level 7, -2/46 (51) HPs) Began as a Demigod Hexslinger on May 22, 2026. Slain by a wight ... wielding a +0 mace (6 damage) ... on level 5 of the Dungeon. The game lasted 00:05:17 (4405 turns). flipcanvas the Vexing (Demigod Hexslinger) Turns: 4405, Time: 00:05:18 HP: -2/46 (51) AC: 4 Str: 13 XL: 7 Next: 31% MP: 13/16 EV: 12 Int: 13 God: Gold: 299 SH: 0 Dex: 32 Spells: 12/14 levels left rFire . . . (100%) a - +2 sling rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) e - +1 robe {Will+} rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.15/turn %: no passive effects @: about to teleport, weak-willed, jinxed, lightly drained A: high MP 1, forlorn, divine attributes, talons 1, agile 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 299 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour b - an orb of pyromania (worn) c - a +0 cloak (worn) e - a +1 robe of willpower (worn) Jewellery d - a +6 ring of strength (worn) Scrolls p - a scroll of poison g - a scroll of fog w - 2 scrolls of enchant weapon c - a scroll of vulnerability {unknown} i - a scroll of identify S - a scroll of silence N - a scroll of noise Potions d - 2 potions of attraction {unknown} f - 2 potions of brilliance {unknown} j - a potion of haste {unknown} c - 2 potions of curing Skills: - Level 0.8 Fighting * Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 4.0 Spellcasting - Level 5.0 Hexes - Level 1.9 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% 2d2 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 8% 3 Tukima's Dance Hex 15% N/A 8% 3 Inner Flame Hex/Fire 17% N/A 16% 3 Kinetic Grapnel Frge 8% 1d4 21% 1 Kiss of Death Conj/Necr 8% 2d6 21% 1 Cause Fear Hex 7% N/A 26% 4 Maxwell's Portable Pile Tloc 2% (3-9)d2 52% 3 Summon Ice Beast Ice/Summ 2% N/A 52% 3 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You have sharp toenails. You are very agile. (Dex +8, Str/Int -2) Message History The sling bullet closely misses the wight. The sling bullet hits the wight. The wight is lightly damaged. The wight closely misses you. You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. The wight hits you but does no damage. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +5 great sword of freezing. The wight freezes you. The wight closely misses you. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The wight seems less drained. The wight hits you with a +5 great sword of freezing! You feel drained. The wight freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 mace and wearing a +0 robe (lightly damaged, chance to call a sprite on attack: 49%, 70% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is lightly damaged. A giggling sprite leaps out and insults the wight's ancestors. The wight is moderately damaged. The wight barely misses you. The wight hits you with a +5 great sword of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. The wight freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The wight hits you with a +0 mace. You die... ....)............# ................## .......#.........## .....####.........#### ......###............# .......#......##.....# ...........##.......##.# ...........##........... ...........###.#@....... ...........# ###zz...### ..........## ..#...# ...........# ...##.## ............ ....# ## ................## .....#.........# .....#......... ......#..... You could see 2 wights. Vanquished Creatures An ogre (D:5) 2 phantoms A wight (D:5) A bombardier beetle (D:3) A hound (D:4) A gnoll bouda (D:4) 2 drudes 2 clockroaches (D:5) An iguana (D:5) Robin (D:3) 7 adders 14 gnolls A shadow imp (D:4) A white imp (D:5) 3 dart slugs An orc (D:3) 2 ribbon worms (D:2) 8 endoplasms 5 hobgoblins 3 jackals (D:2) 4 quokkas 7 ball pythons 2 ball python zombies (D:3) 4 bats 3 frilled lizards 18 goblins 5 kobolds 2 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flipcanvas the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 23 | D:1 | Reached skill level 1 in Fire Magic 359 | D:1 | Reached XP level 2. HP: 22/22 MP: 6/6 362 | D:1 | Learned a level 2 spell: Jinxbite 469 | D:1 | Reached skill level 3 in Hexes 979 | D:2 | Reached XP level 3. HP: 27/27 MP: 8/8 1763 | D:3 | Reached XP level 4. HP: 34/34 MP: 6/10 1776 | D:3 | Encountered Robin 1781 | D:3 | Killed Robin 1999 | D:3 | Reached skill level 4 in Hexes 2077 | D:3 | Reached XP level 5. HP: 36/39 MP: 8/12 3218 | D:4 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 3218 | D:4 | Gained mutation: You have sharp toenails. [potion of | mutation] 3218 | D:4 | Gained mutation: You are very agile. (Dex +8, Str/Int -2) | [potion of mutation] 3461 | D:4 | Reached XP level 6. HP: 46/46 MP: 11/14 3720 | D:4 | Reached skill level 5 in Hexes 4013 | D:5 | Entered Level 5 of the Dungeon 4104 | D:5 | Reached XP level 7. HP: 29/51 MP: 13/16 4405 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, basic_altar, patterned_corridor D:3: wad_crossroads, layout_loops_ring, lemuel_zombie_altar_yredelemnul, lemuel_crystal_altar, mainiacjoe_overflow_tiny_flanked, uniq_robin D:4: layout_rooms, old_standard_altar D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fire Magic | 1 | 1.9 Hexes | 3 4 5 | 5.0 Spellcasting | 2 3 4 | 4.0 Ranged Weapons | 3 4 | 4.7 Fighting | | 0.8 Dodging | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 112 | 144 | 26 || 282 Cast: Jinxbite | 4 | 42 | 7 || 53 Drink: Heal wounds | | 1 | || 1 Ambrosia | | 1 | || 1 Mutation | | 1 | || 1 Read: Identify | | 4 | || 4 Teleportation | | 1 | 1 || 2 Fear | | 1 | || 1 Enchant weapon | | 1 | || 1 Fog | | 1 | || 1 Armour: Robe | 21 | 56 | 9 || 86 Dodge: Dodged | 14 | 63 | 3 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4490 | 4303 | 187 | 251 | 3386 | 5 | 898.0 | Dungeon | 4490 | 4303 | 187 | 251 | 3386 | 5 | 898.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1726 daAuts D:1: 885 daAuts D:4: 792 daAuts D:2: 714 daAuts D:5: 371 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+