flipcanvas Level 1 of the Dungeon (6, -16, D:1) a +0 dagger (12, 9, D:1) 2 large rocks (14, 9, D:1) an inkwell talisman (16, -10, D:1) a bat corpse (skeletalised by now) (16, 9, D:1) a +0 club (18, -3, D:1) a +0 dagger (23, 2, D:1) a hobgoblin corpse (skeletalised by now) (36, -13, D:1) a +0 spear (42, -21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, -14, D:1) a bat corpse (skeletalised by now) (52, -8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (4, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (17, -29, D:2) a +0 leather armour (20, 13, D:2) the +1 robe of Compassion {Rampage rC+ SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (23, -24, D:2) a +0 spear (26, -34, D:2) a +2 mace of concussion (30, -1, D:2) a ball python skeleton (31, -35, D:2) a hobgoblin corpse (skeletalised by now) (36, -15, D:2) an adder skeleton (43, -19, D:2) a +0 short sword a kobold skeleton (44, -35, D:2) a +0 robe (48, -28, D:2) an adder skeleton (49, -29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (5, 12, D:3) a +0 club a goblin corpse (6, 7, D:3) a +0 dagger (7, 6, D:3) a +0 dagger (13, 11, D:3) a ball python corpse (16, -1, D:3) a +0 plate armour (29, 14, D:3) 3 flux baubles (29, 17, D:3) a +0 short sword (33, 22, D:3) a +0 flail (39, 16, D:3) a dart slug corpse