Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 15261168068858762400 224 flipcanvas the Vexing (level 6, -8/64 HPs) Began as a Barachi Hexslinger on May 18, 2026. Mangled by Edmund ... wielding a +3 flail of protection (14 damage) ... on level 4 of the Dungeon. The game lasted 00:04:18 (2220 turns). flipcanvas the Vexing (Barachi Hexslinger) Turns: 2220, Time: 00:04:19 Health: -8/64 AC: 3 Str: 7 XL: 6 Next: 0% Magic: 10/10 EV: 11 Int: 13 God: Gold: 219 SH: 0 Dex: 19 Spells: 8/10 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec + (33%) c - +0 cloak of a wizard's laboratory {rElec Dex+3} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mighty, berserking (expiring), weak-willed, quick A: amphibious, frog-like legs 1, +LOS, screaming 1, weak 1, wild magic 1 a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 219 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - the +0 cloak of a wizard's laboratory (worn) {rElec Dex+3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Jewellery d - an amulet of the acrobat Wands a - a wand of flame (22) Scrolls p - 2 scrolls of poison c - a scroll of enchant armour {unknown} e - a scroll of silence {unknown} h - 2 scrolls of noise {unknown} m - 2 scrolls of identify {unknown} o - a scroll of fog {unknown} Potions k - a potion of resistance {unknown} l - a potion of cancellation {unknown} n - a potion of moonshine {unknown} p - a potion of attraction {unknown} Skills: - Level 1.2 Fighting * Level 4.5 Ranged Weapons - Level 2.1 Dodging + Level 2.9 Spellcasting + Level 4.5 Hexes - Level 1.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 16% 3 Inner Flame Hex/Fire 11% N/A 30% 3 Magic Dart Conj 8% 1d3 32% 1 Cause Fear Hex 8% N/A 45% 4 Dimensional Bullseye Hex/Tloc 5% N/A 75% 4 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 96% 4 Summon Mana Viper Hex/Summ 10% N/A 97% 5 Malign Gateway Summ/Tloc 1% N/A 100% 7 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:4 Edmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. You occasionally shout uncontrollably at those who injure you. You are weak. (Str -3) Your spells are a little harder to cast, but a little more powerful. Message History * * * LOW HITPOINT WARNING * * * You barely miss Edmund. Edmund is heavily wounded. A giggling sprite leaps out and insults Edmund's ancestors. Edmund is severely wounded. The jinxing sprites lose interest in you. Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * You clumsily bash Edmund but do no damage. Edmund is severely wounded. You are ready to hop once more. Edmund closely misses you. You closely miss Edmund. Edmund is severely wounded. Edmund barely misses you. You clumsily bash Edmund but do no damage. Edmund is severely wounded. Edmund hits you with a +3 flail of protection. * * * LOW HITPOINT WARNING * * * You closely miss Edmund. Edmund is severely wounded. Edmund misses you. You barely miss Edmund. Edmund is severely wounded. Edmund completely misses you. You clumsily bash Edmund. Edmund is severely wounded. Edmund closely misses you. You completely miss Edmund. Edmund is severely wounded. Edmund seems less drained. Edmund barely misses you. You clumsily bash Edmund but do no damage. Edmund is severely wounded. Edmund says, "A flail is better than a scythe, any day of the week!" Edmund barely misses you. You clumsily bash Edmund but do no damage. Edmund is severely wounded. Edmund hits you with a +3 flail of protection! You die... Edmund says, "That'll show my brother!" ### ... #.# #### #.# #..# ## #.###.##### ###.# ..........# #..# ##..#####.# #.#.# ##..# #.# #@#.# ##..#####.# #@#.# ##........# #.#.# ....####..# #.#.# ##### #..# #.#.# #..# #.#.# #..######.#.# #..†......# ##.######## #.# You could see Edmund. Vanquished Creatures Eustachio (D:4) Terence (D:3) An adder (D:2) A dart slug (D:1) 6 endoplasms 10 hobgoblins 6 jackals A quokka (D:4) 6 ball pythons (D:1) 3 frilled lizards 5 goblins 7 kobolds 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flipcanvas the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 90 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 203 | D:1 | Learned a level 2 spell: Jinxbite 389 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 973 | D:2 | Identified the +0 cloak of a wizard's laboratory {rElec | Dex+3} 1129 | D:2 | Encountered Sigmund 1319 | D:3 | Encountered Terence 1330 | D:3 | Killed Terence 1331 | D:3 | Reached XP level 4. HP: 14/32 MP: 2/7 2000 | D:4 | Encountered Eustachio 2021 | D:4 | Killed Eustachio 2022 | D:4 | Reached XP level 5. HP: 11/37 MP: 3/9 2159 | D:4 | Reached XP level 6. HP: 43/43 MP: 10/10 2188 | D:4 | Encountered Edmund 2207 | D:4 | Gained mutation: You are weak. (Str -3) [potion of | mutation] 2207 | D:4 | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 2207 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2220 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, minmay_misc_feat_columns, st_stairs_11 D:2: layout_loops_cross, uniq_sigmund D:3: layout_loops_corners, hex_tiny, uniq_terence D:4: layout_loops_ring, nzn_hepliaklqana_mist_gate, nzn_random_ring, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 | 4.5 Spellcasting | 2 | 2.9 Hexes | 4 | 4.5 Fighting | | 1.2 Dodging | | 2.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 12 || 12 Melee: Sling | | 12 || 12 Fire: Sling | 90 | 47 || 137 Cast: Jinxbite | 2 | 5 || 7 Ability: Hop | | 2 || 2 Drink: Might | | 1 || 1 Berserk rage | | 1 || 1 Mutation | | 1 || 1 Armour: Robe | 5 | 25 || 30 Dodge: Dodged | 13 | 31 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2621 | 2588 | 33 | 84 | 2110 | 4 | 655.2 | Dungeon | 2621 | 2588 | 33 | 84 | 2110 | 4 | 655.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 940 daAuts D:1: 899 daAuts D:2: 513 daAuts D:4: 267 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+